I am a growing game developer, focusing on programming systems such as main character gameplay and NPC AI and functionality. I have experience in C# in Unity as well as C++ and Unreal Blueprints. Currently I am obtaining my BA in Digital Media - Game Design and University of Central Florida, making sure to have my senior year end off incredibly strong to go right into the industry.
NPC AI for pursuing and attacking the player character
Settings and UI functionality
Basic movement including walking, sliding, and jumping for the player character
Luring techniques for NPCs to use on other NPCs
Camera zooming and panning for both computers and mobile devices
Equippable abilities and upgrades to player stats that can be obtained through gameplay
Long-term character progression through XP and purchaseable perks/upgrades