Early pre-demo build available (Currently updating it to wrap final demo)
Current Features:
Three classes (Soldier, Ranger, Mage) with class switching
Level-focused and combat-focused abilities with Ability Selection UI
All: Melee attack, Dash attack
Soldier: Shield Bash
Ranger: Arrow, Split Arrow, Earth Meld
Mage: Magic Blast, Beam attack, Vine
Simple parkour system using UE5 MotionWarping system
Forest level and Earth Boss level
Earth-themed boss (spike and suffocation attacks)
Health System
WIP:
Complete Menus
One more level and Kinetic-themed boss
Asset Implementation and full sound effects
Actual demo footage (Current footage is from pre-demo build-1
Features:
Gravity Gun (Short, Medium, and Long ranged)
Object Sockets and triggers
Platforms
4 Sections of increasing difficulty
Currently creating a mod for PEAK that will add the ability to form teams and race your friends up the mountain.
Finished the technical proof of concept and wrapping the project currently.