Latest Update: 28 February 2022
Skill Points Used
14 / 18
You have learned to properly use 1H Blade weapons.
Target: Self
EP: 0
Requirements: STR 1
You have learned to properly use Ranged weapons.
Target: Self
EP: 0
Requirements: STR 1
You have learned to properly use Ranged weapons.
Target: Self
EP: 0
Requirements: Ranged Weapon Training
Activates the Stealth buff for the user. Performing an Attack or receiving Health Damage will deactivate Stealth; DoT Damage will not deactivate Stealth.
Stealth: +15% Dodge for 2 Turns or until attacking or until receiving DMG; capped at 50% Dodge.
Target: Self
EP: 10
Requirements: AGL 5
Activates the Ghost buff for the user. Performing an Attack or receiving Health Damage will deactivate Ghost; DoT Damage will not deactivate Ghost.
Can be activated with the Stealth skill in the same Turn.
Ghost: The user becomes hidden from sight, untargetable by Attacks for 1 Turn or until attacking. Can stack with Stealth.
Target: Self
EP: 15
Requirements: Stealth
Blade Weapon attacks have a 30% chance to inflict the Bleed DoT.
Target: Enemy
EP: 10
Requirements: Blade Weapon Training
+200% Physical/Arcane DMG when used with the Stealth buff or Ghost buff.
Target: Enemy
EP: 20
Requirements: Stealth
You are able to perform two melee attacks in one Turn; no other skills.
Target: Enemy
EP: 15
Requirements: STR 5
When this skill is activated, add the last received amount of DMG to your next Attack; applies to melee attacks and spells.
Target: Enemy
EP: 20
Requirements: STR 5
Restores 10% of target’s max HP.
Target: Self, Ally
EP: 5
Requirements: VIT 5
Cures the Bleed DoT.
Target: Self, Ally
EP: 5
Requirements: VIT 1
Restores 20% of target’s max HP.
Target: Self, Ally
EP: 10
Requirements: Basic Aid
You have learned to craft Poisons.
Target: Self
EP: 0
Requirements: VIT 1
You have learned to craft Skom.
Target: Self
EP: 0
Requirements: Poisoner