update
due to a error on my part i actually fully lost this game which really sucks cause it was almost finished
a game inspired by Wolfenstein about killling space nazis
story: You play as the galactic Rabbi who has managed to track down the Space Nazi's rocket launch site they use to get into space. You have to fight your way onto a shuttle that will lead you to the mothership so you can finally defeat space hitler. On your journy you will also fight some other bosses like Joseph Goebbels as well as funny enemy's live Aryan super soldiers and evil jewish robots that throw coins at you
some random concept art for the game that probally won't be used
item pickup art for the alpha of the game
smg ammo I forget to make
some ideas for keys as well as a projectile sprite the guns might use
5/25/2025
I have mostly finalized the item sprites and im working on the textures and enemy stuff now as well as the viewmodels
this sprite goes unused since efpse only has 2 attack sprites if you don't use fsm. It is also missing the armband since I forgot to put that it when I first made the smg nazi.
The template i used to make all the nazi enemys
turret lvl1
there are plans to expand the turret into 4 levels with the 4th one being a boss you have to fight at the end of level 3
sneakpeak at first level
texture for spaceship support beams
To deal with the problem of health packs just lying around being too boring I decided to instead use healing and armor pads that I would place in specially marked rooms