3D GENERALIST
Mobile: +91 95620 77383
Permanent Address:
Thottathiparambil House,
AlathurPO, Annamanada,
Thrissur, Kerala, India - 680741
Temporary Address:
No 15/5, 4th Cross Street,
NGO Colony,
Choolaimedu Chennai,
Tamil Nadu, India - 600094
DOB: 10-07-1985
Martial Status - Married
Nationality - Indian
Religion - Hindu
Languages - English, Hindi, Malayalam, Tamil, Kannada.
EDUCATION
Arena Animation, Cochin - 2012 - 2014. Diploma in Animation Engineering- Film Making
G.S.H.S School, Meladoor, Thrissur, Kerala 2003. Plus Two - Science (Computer Science)
K.H.E.P High School, Ambikanagar, Karnataka 2001. SSLC
JAN 2021 to Present
Created optimized, production-ready 3D assets and PBR textures using Maya, Blender, and Substance Painter, delivering high-fidelity Web3/XR formats (GLB, glTF, USDZ) for major e-commerce platforms including Amazon, Walmart, and Flipkart.
Optimized complex softline and hardline assets for Amazon through clean retopology of footwear, toy characters, and electronics.
Developed 3D Proof of Concepts (POCs) by executing full-fidelity modeling, texturing, lighting & rendering workflows for enterprise clients.
Collaborated on high-profile portfolio development for market leaders including Cisco and RRD.
JAN 2019 - DEC 2021
Mentored and trained students in end-to-end 3D production workflows, focusing on core industry disciplines including modeling, texturing, lighting, and rendering.
Developed and delivered specialized game art curricula centered on low-poly asset optimization, efficient UV unwrapping, and performance-budget compliance for real-time engines.
Provided comprehensive technical instruction across Maya, ZBrush, Mudbox, Substance Painter, Photoshop, and Unity.
Worked in various in- house projects:
Dam scene Project - Done in Maya, Unreal and Quixel Mixer.
Arcot Road Project - Reconstruction of Arcot Road and surrounding buildings for use in Unity for an AR Project. Modeled in Maya & textured in Photoshop
MAY 2017 - JAN 2019
Instructed foundational and advanced modules in 3D digital art, covering the complete production pipeline including modeling, texturing, rigging, animation, lighting, and rendering.
Guided students through real-time asset implementation and interactive scene setup using Unity
Delivered comprehensive, hands-on training across Maya, Mudbox, and ZBrush
MAY 2016 - APR 2017
Worked in various Malayalam movies and ads.
Oozham movie - Did Modeling & Texturing and used Pull down it to break down the objects.
Lakshyam movie - Did Modeling, Texturing of some props and Python. Applied Shave & a haircut plugin on the bear. Used Mari & Photoshop to texture the Python. And co-ordinated to do the lighting in V-ray
B-Fit ad - Did Modeling & Texturing.
Done Modelling & Texturing, Lighting & Rendering.
Software worked: Maya, Photoshop, V-ray, Bullet Physics, Mari, Zbrush, Shave and a haircut plugin (hair simulator), Pull down it.