I simply deleted the .smartgit folder (the dir tree with all the .xml files) and ran the ,/bin/smarthg.sh script again. The whole install process is repeated. Select the non commercial option when it appears.

I deleted the entire Config folder but preserved the files repositories.yml repository-cache repository-grouping.yml. after running SmartGit, it created the config folder (i think it used the config from an older build (to save things like my git credentials)), then i copied back my three files and i had all my repositories which is the most important info i needed.


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you can also apply for a personal free licence if you want to use stable version, obviously you dont want to do your project critical sstuff on preview version but for me preview works just fine because I mostly use command line and use smartgit just to view things on GUI I dont make commit or merge using this software I trust command line and I belive just viewing my project in preview version can not harm my project.

The Adobe Creative Cloud Cleaner tool is intended for advanced computer users and can fix many common problems (such as removing old Adobe software, cleaning corrupt installation files, and fixing your host files to establish a connection with Adobe servers).

d) Select the app you want to clean up from the table, and then click Cleanup Selected. (Click Clean All to clean up all installer-related files for the option you chose in step c.)

I also tried this and was unable to Deauthorize, plus ADE didn't show in Library. Without deauthorizing, I downloaded ADE 2.0 for Mac and then restarted my computer. This WORKED! I can now open Epub files in ADE.

This file will need to be re-applied if/when official patches/updates are released to ensure full compatibility. This is due to the fact that some files which are removed when installing this file are automatically re-installed by Steam when official patches come out.


There is also a club name changes file, which changes the names of clubs in a way which ensures that any nicknames entered in the default database are retained. This file includes the proper names for Brazilian, German, Spanish, Portuguese, Italian (including Napoli) and French clubs, as well as Manchester Utd, to circumvent licensing restrictions. It also adds real-life media and journalists, encompassing most major footballing nations and continents. Brazilian clubs' text colours are also changed through an editor data file. Another editor data file creates the Ajax non-playing staff and the German national team manager missing from the database due to licensing restrictions. Finally, it includes a small file which corrects the 3-Letter competition names to correspond with any changes made in the lnc files. For all the files in this paragraph to work, however, you will need to start a new game.

To make sure the files have been applied correctly, go to English Premier Division in your saved game, and it should be renamed to Premier League. If you are in the middle of a save-game when you install this download, Japanese and German national teams will be populated in the next instance that players are called up, and not immediately. Do keep in mind that this file does not add Japan-based players, who are not in the official database and will need a third-party add-on to be created and added.


Club names are only changed if you apply the editor data files before starting a new game. For a workaround if you've already started a new save-game, then please read the opening post of this thread.

Reason: When club name changes are done via lnc files, this removes the clubs' nickname, which is not the case if editor data files are used, which is why these are preferred. Since editor data files didn't work with the FM23 beta, club name changes were done via lnc files during the beta version. Once the full game was released, club name changes were switched back to the intended delivery method, i.e. via editor data files.

During the beta version, editor data files won't work. This means that club name changes won't work unless done using the lnc file, which consequently mean that nicknames are lost. It's an unavoidable side effect ?

It's a false positive. Tends to happen for newer files which anti-virus software haven't had time to vet. There have been just under 2,000 downloads of the file since yesterday, and nobody else has mentioned it before.

There is also a club name changes file, which changes the names of clubs in a way which ensures that any nicknames entered in the default database are retained. This file includes the proper names for Brazilian, German, Spanish, Portuguese, Italian (including Juventus) and French clubs, as well as Manchester Utd, to circumvent licensing restrictions. It also adds real-life media and journalists, encompassing most major footballing nations and continents. Brazilian clubs' text colours are also changed through an editor data file. Another editor data file creates the Ajax non-playing staff and the German national team manager missing from the database due to licensing restrictions. Finally, it includes a small file which corrects the 3-Letter competition names to correspond with any changes made in the lnc files. For all the files in this paragraph to work, however, you will need to start a new game.

The game must be installed somewhere, no? Right-click on the game in the Steam Library, select properties, navigate to the local files tab and click the Browse button. That's where it's installed. Follow the path underlined in the above quote to get to the correct place.

Review the guide thoroughly and pay particular attention to the Internal Users on your on-prem server to verify that there are no unknown internal user accounts. Review file system, enhanced Windows event logs or EDR solutions for suspicious activity, such as web shell commands or other compromise indicators. Please seek assistance from specialized incident response and forensics firms if potential impacted files are identified.

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