Create Live Assembly-like Constraints Between Meshes in the Unity Editor.
Constraint Maker brings Inventor-style precision to Unity. Easily constrain objects using face normals and vertex selections — live updates, accurate alignment, and intuitive editing, right inside the Editor.
🎯 Perfect for: Engineers, Game Developers, Level Designers
Key Features
✅ Live Mate Constraints
✅ Constrain by Vertex & Normal
✅ Flipped and Offset Control
✅ Inspector-friendly workflow
✅ Fully Scriptable – C# based
Technical Details
- Works in Unity Editor
- No runtime overhead
- Compatible with MeshFilter meshes
- EditorWindow tool to pick vertices and faces
- Auto-updates position and rotation based on reference transform
- No native plugin dependencies
Unity Versions: 2021.3+
Tested on: Windows 10, Unity 6.1
Get in Touch
Have feedback or need support?
📧 Email: safiworks786@gmail.com
I'm actively improving this tool — feel free to reach out!