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Many HERO WARS teams have K'arkh as part of their line up. He can throw enemies into the air , cause an interdimensional rift and attack with deadly tendrils .
Counters
Andvari : K'arkh is not allowed to throw allies into the air and thus denying the "Deadly tendrils" attack.
Andvari will protect one hero in front of him. If Andvari is at the front he will protect the hero beind him.
Satori: If K'arkh gains energy Satori applies "Fox Marks" via "Negator of Laws". The more fox marks on K'arkh the easier for Satori to kill K'arkh
Phobos: If K'arkh has highest physical skill Phobos can kill K'arkh with one ultimate skill
Jorgen: Stops K'arkh from gaining energy which he uses to throw enemies into the air
Celeste: Denies K'arkh's healing and damages K'arkh with that energy.
Pets:
Biscuit: Has the ability to deny 30% of K'arkh's healing.
Axel: Stops K'arkh from one shooting patronage hero.
Artifacts:
If K'arkh's Alchemist' s Folio artifact is high in power then he deals an amount of damage. Alchemist's Folio increases Armor penetration by 5 to 10680 and Physical attack by 1 to 3561