I am a Computer Science undergrad student at McMaster University and I've been designing my own games for some time now as a hobby.
I've had the opportunity to create a few games already, and some of my creations include: Block Breaker, Tile Vania, Lightning Air Combat, and CRESCENDO Simulator.
My goal for the future is to continue designing games and exploring different genres and themes while strengthening my technical and programming skills.
Breakout style game with progressively difficult levels. Use the mouse to move the paddle
2D Tilemap Platformer with pickups and enemies. 2 levels with hundreds of coins to collect.
Air combat rail shooter, unlockable aircraft and 3 unique levels.
A simulated version of the FIRST Robotics Competition made in unity.
This simulation will feature two unique robots:
PROTO: The pinnacle of engineering possibility. Its unique and powerful auto aiming shooter paired with its deployable arm mechanism make it a powerhouse with the capability of scoring over 100 points by itself.
854 Bot: A bot created by Team 854 Iron Bears, for the 2024 FRC Season modeled and scripted into the simulation for practice and testing functionality.
Download the prototype build here
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