League Rules

The ROFFA League is a multi division (both open and round robin) Blood Bowl league based in Rotterdam. Anyone who can field a Blood Bowl team is allowed to play whenever they feel like it in the open division. Unfortunately due to the nature of a round robin format you have to apply before the season begin. For the round robin coaches have two weeks to finish their match. There are some restrictions that will be listed later. League nights will be organized every 2nd Thursday and 4th Wednesday of the month.


To take part you need to register a team in Tourplay, pay the 3,5€ fee, and join the league WhatsApp group. If we don't know you yet, please fill out the Contact a commish form on this page.


The season starts November 5th 2024. From this date onwards the league will be active in Tourplay. The season will be terminated on xxx.


League nights will be held at either TTK or at a location designated by the commish, in Rotterdam. During these nights the commish will assign match-ups (see section arranging matches).

A quick note

First of all the purpose of Roffa. I’ve played blood bowl for a while but it was very hard to find players. I don’t really like to play blood bowl in one off games.

The aim of Roffa is to have an umbrella for blood bowl players in the area and I am very glad with the number of coaches currently here.

The league does require a few rules however. Not least of all because games workshop is rather bad at balancing things. All the rules as they currently stand are based on insights and wisdom of commissioners in the Netherlands that I know and discuss things with or play in their league (the league was based on the Bubble league in Utrecht).

It is absolutely fine to disagree with the rules, and we can always discuss them. That being said the rules will not change during the season. So discussion should be geared towards balancing things that seem broken and we can do better next season.

League Rules

(Re)drafting teams

New teams have a draft budget of 1,000,000 gold pieces and are allowed to add unspent budget to the treasury.


Redrafting of teams from previous seasons is possible with the following restrictions:

A cap of 1,300,000 gold pieces for redraft budget is in place

After redrafting it is not possible to have cash left in your treasury.

Fans carried over from last season do not count towards the redraft budget.

During step 2 of the redraft process, when the treasury is emptied, the coach can use up to 50k per match played from the treasury. The rest of the treasury is lost.


The Open Division has only one stage

Regular

The Round Robin consists of two stages

Qualification

Play-Offs 


Please note that, between the triggering of the redraft process by the commish and the end of your first match, it is not allowed to give your players a new skill.

Qualification

Ranking and matching

The Regular phase is an open structure. Teams are allowed to play 10 matches against different teams in this phase. Scoring will be according to the Blood Bowl rulebook as follows:

Win: 3 points

Draw: 1 point

Loss: 0 points

The Sonneborn-Berger system for tiebreakers is used.

At the end of the season the team that has the most points, taking the tiebreakers into account, wins the division.


The round robin has the same scoring and  tiebreaker system but all rounds are drawn at the start of the season.


The top four teams after playing all rounds qualify to be invited for the play-offs. If teams decline the invitation for the play-offs, the next highest coach who has not yet been invited for the play-offs will be invited until all places in the play-offs are filled.

Arranging Matches in the Opens

During the qualification stage coaches are free to play whoever they want whenever they like using the challenge option in Tourplay. You may challenge any team twice. Should it be impossible to match teams who haven’t played each other yet at a league night, the commish can make an exception.


Those who sign up for the league night will be matched to an opponent by the commish.

Coaches can also arrange their own opponents for league nights, but both coaches need to inform the commish of this arrangement when signing up for the league night. In case it is not possible to match all participants due to pre-arranged match-ups, the commish may request the pre-arranged match be postponed and arrange a different match-up anyway.

Blood Bowl rules

The rules from the core rule book, the latest official FAQ, and teams and star-players from Spike! Magazines are used. Chaos Dwarves and High Elves may be drafted according to the teams of legend, as well as Slann teams according to the NAF rules.


The following rules from Death Zone are used:

(In)Famous Coaching Staff

Biased Referees

Wizards

Other Inducements listed on page 36-39


The following rules from Death Zone are optional and may be used, provided both coaches agree it will add to the fun prior to the match being started on Tourplay:

A load of balls

Weather Tables


Death Zone rules not used:

Rostered Star Players

Stadium rules

Giant-Sized Inducements

Sponsorship

Expanded rules for mercenaries (normal mercenaries acc page 92 of the rulebook are available)

Match Events


The following star players require the team to spend at least 50k on non-working inducements, i.e. inducements of this values need to be bought in tourplay that cannot be used during the match:

Bomber Dribblesnot 

Deeproot Strongbranch 

Griff Oberwald 

Hakflem Skuttlespike 

Kreek ‘the Verminator’ Rustgouger 

Morg ‘n’ Thorg

Cindy Piewhistle.


If rosters are updated in Spike! Magazine during the league, a coach needs to decide to enter a new team created to these rules and/or to finish the league with the team he started with. If a roster is updated by a Spike! Magazine update, it may not be possible to redraft the team. Match results can not be carried over to new teams.


Please note that balls, stadiums and weather tables from Spike! Magazines are not allowed.


Play-Offs 

Prizes & Awards

The winner gets:

100,000 gold to be added to their treasury

A physical trophy to represent the trophy re-roll

The runner up gets:

60,000 gold to be added to their treasury

Third place gets:

30,000 gold to be added to their treasury

Tourplay

We use tourplay to keep track of the league. To make this run smoothly, please pay attention to the following:


Fair Play & Sportsmanship

A game of Blood Bowl typically takes up to two-and-a-half hours. If you regularly find your games take longer, we request you play with a clock. Limiting your turns to 4 minutes is one way, or you can limit your total playing time to an hour or 90 minutes. A faster paced game is not only more fun, it also helps you to become a better player. Learning from your mistakes is an effective way to become a better coach. The Android app BB Coach Assistant has a good game timer and provides an easy reference during your game. No doubt there are also good game timers available for iPhones.


It is not mandatory to field a painted team, but in case you haven’t painted them yet during their first match, it would be appreciated if you at least intend to paint them over the course of the season. The least we require is that:

You assemble the miniatures,

Number miniatures in accordance with your tourplay roster,

Positionals are easily identifiable (e.g. base ringed or colored bands),

Make sure all players are individually identifiable.


Lastly, if you suspect a coach of intentional cheating, please do report this to the commish. The commish will investigate and, if there is cause to do so, warn any offending player. Repeating offenders will be suspended and eventually banned from the league.

League Orcanizers:

Commish: Bastiaan Uijttewaal

Treasurer: Bastiaan Uijttewaal