the games description: all I can say is you grow carrots.
press Q to plant carrots
you get 15 minutes to play daily
this game was made for the experimental game jam. and for that I should clarify what I experimented with. 1.pixleated art style (i think you'll see it) 2. Json file writing (the persistent carrots) 3. music (growin carrots)
the original plan: players wold be put on a farm and have to grow there play time. if there play time ran out the game wold immeadiatly quit and theyd never play again. it was evil.
why did the idea change. well i saw the expirimental jam and was like i have the perfect experimental game for this. an idea i pitched to a few frainds who said basicly it was stupid but i was running out of time ofr the jam so i just cut out other crops and left carrots.
the music however i think is ok