New item, Klappar! Seal our beloved.
8 new TV images. (For a total of 37 TV images)
The toilet can now flush.
The computers on pillars yet again have a 16% chance of erroring, but their positional data has been set back to "A#" (hooray!)
Sign lights are more dynamic, and turn off during the day and glow red during blood nights.
Joke hints were removed (aww) in support for having the tip system be useful and clear (yay)
Added milk crates that spawn with random colors on the empty shelf at "Showroom" (Also added as a dynamic item)
Anchor sparks are now rainbow. This will be temporary, but I'll consider it as a future user setting.
Employees now spawn with party hats. Mod menu users can toggle this when spawning.
Fixed incorrectly connected mobile buttons. Pickup no longer causes you to both run and whistle.
Added a "mobile service" which handles mobile input more dynamically.
Fixed most of the mod menu breaking due to buttons not working. This included all pop-up menus' "OK" and "CANCEL" buttons.
Patched mobile version selecting (v2.1 issue is known and is an artifact of r15 being the base games default avatar type)
CollisionGroups now use the updated methods.
The client's scripts now load synchronously
All button events were changed to use "Activated" (im not sure if this will break everything, but i tested it and it worked so)
4121 is now a public game.
Gamemodes menu introduces a "Version History" menu, which includes previous versions such as 2.7, 2.5, 2.4, 2.3, 2.2, 2.1 and 1.4. (4121 is also included but is more of an event than a version)
Added "Fishcracks" toy.
There is now a 2% chance every Friday for the day theme to be replaced with "Friday Theme (Fishcracks Remix)"
Fixed bug in which the game would not grab the server region info.
The Game Modes menu has been revised to be more visual.
Singleplayer and Singleplayer VIP were merged into one game. You can still get badges as long as you do not use admin commands.
New "Voice Chat" only servers!
All menus now have a big ol' X to close them.
Mobile/Xbox users now have a "Developer Console" button at the far left of the menu buttons. This can be enabled on PC by pressing F9.
Added extra grace periods for mobile UI to load.
Reverted cafeteria flooring.
All changeable lights now have an "RGB fade" mode.
Gamepad controllers now vibrate on damage.
You can no longer zoom while holding an object.
Fixed some mobile button inputs.
You should no longer be able to get stuck in third person while emoting.
Removed Herobrine.
Added Notive.
The "Green LED Strip" was renamed to "Light Strip" and can now be changed colors similar to PELARBOJ. The Light Strip now uses point lights instead of surface lights, as surface lights are proven to be very laggy.
Optimized memory usage.
Multiple material changes.
The "Show Last Position Ghost" is now set to false by default.
Fixed energy/hunger depletion further. Should no longer be as aggressive of an influence.
The pickup system no longer breaks on low FPS, and feels more stiff with the players view.
Removed "Map Overview" in the map generation menu. This is in anticipation to the sub-update which will readd custom map generation.
Certain materials were reverted to their original.
Slightly reduced the velocity influence of the energy bar.
You can now track errors/warnings in the Extras Menu (T)
The tool gun now supports controller input.
New "Player Slider" item. Should be noted this item is very buggy. Will fix soon 👍
GUI adjustments. New color/material menu.
Throwing is ACTUALLY fixed with infinite energy.
Pickup system bug fixes.
Made whistle range infinite.
Most VIP menus no longer have the need to press enter to confirm values.
"Player became luminescent" death message.
Thirst and Energy were merged into one stat.
Health will determine your energy's decrease rate, while energy will determine your hunger's decrease rate.
The lower your health, the more demanding sliding is.
Food statistics were balanced for the change.
Private servers now have their names automatically set to the owner of the VIP server.
Setting health to infinite no longer takes two clicks.
Fixed some deprecated code relating to the pickup system.
Your stomach now growls when it goes below 10.
The model highlights from whistling are no longer as opaque.
New items: PoopMan Toy, Stalkalek Toy, Glass Shard
ISKARNA, the head LED lamp - was added.
Added a temporary employee menu.
Stiffened up object preview when holding.
Picture mode now disables player names.
Infinite stat bars now look much cleaner.
Mobile can now shove by pressing the crosshair when looking at an employee.
Mobile reset button should now work cleanly.
The death screen now accurate checks your shoves.
Badges should hopefully work now. Badges are not obtainable in VIP servers.
The player's head is now collidable with objects.
Friends now have their own echo location parts on whistle.
100/700 Player buttons now work in the Game Mode menu.
Mobile has the "Global Shadows" and "Pickup Highlights" settings off by default.
Mobile no longer has the keybinds menu.
Play Plot's foam tiles were HEAVILY optimized.
Game now uses R15 - in the style of R6! Layered clothing and emotes!
Whistling now shows the outline of players characters if close enough.
Modified top bar GUI to compensate for emote menu!
Users should no longer be stuck on the death screen.
GUI buttons should work much better for mobile users.
SUPER upgrade, whistling now shows friends around 1000 studs away. That's almost half the map!
Hunger & Thirst now depletes much more slowly.
The DAY/NIGHT text is now kind of localized. Not too much, just a quick test demo.
The whistling now functions as it did to 2.7.
Low FPS users should no longer be sent to space and back repeatedly.
The "Show Energy" setting is now enabled by default.
Footsteps now play with camera shake disabled.
Throw power (**should**) no longer glitch to infinity.
Bubble chat is re-enabled.
Holding an item now has camera shake, but nothing to remove precision.
Landing sounds now use the correct material the player is standing on.
The Z axis button is now pressable.
Leaderboard hidden for mobile users.
Some mod GUIs have been adjusted for smaller screen users.
Mobile users can now interact with objects while holding a tool.
PC users can now see the names of items while holding furniture.
Cafeteria rates slightly bumped.
Fish Crackers had its hunger buffed.
All lights can now be toggled on and off!
New GUI!!! EVERYWHERE!!!!!!!!
Slide around by crouching while running! (this drains your stats quickly)
TVs have a 20% chance of showing a channel!
Various plot modifications.
New materials!
Pallets now generate with different shades of color!
Pillars now change colors throughout the map.
Eating / drinking things now have delicious sounds!
Two new bars, a hunger and thirst bar! The energy bar still works behind the scenes, and influences your other stats.
Look back at your stats with the new screen that appears on death!
1 new sign. Refuse to elaborate.
New tips!!!!!!!!!!
TONS of new death messages!
Settings menu now has more detailed options + separated into categories
Timer speed issue should be solved.
Bug fixes
New items: Drawer, Easy button, Employee Toy, I_thykingXx Toy, TurboRBLX Toy, yeuc_c Toy, Nullxiety Toy, ShiftSpammer_666, Builderman Toy, PELARBOJ, Cookies, Scrubber Duds, Toilet, Fish Crackers
Employee Menu (this will be heavily reworked for 2.8)
Badges are being worked on.
Export/import dynamic items into JSON text!
Mobile users can now use the tool gun!
COMPLETELY new tool gun menu.
New menu: Paint
New items: Dice, Mystery Gift, The Troller, stuff from minecrap, Weapon Box
The "??" menu was removed.
The script errors no longer appear. Most cases they were either one-time errors or audio loading errors.
4122 employees no longer spawn in natural gameplay.
"Rock man" no longer has a constant grumble ambience.
Added 2 employees, "Dave" & "Jim Scary"
Prop weapon modes
Users with voice chat enabled automatically have reverb disabled for easier listening to others' voices
The chat was updated to use Roblox's new bubble chat, which should fix the "never disappearing chat bubbles" issue
Health/energy bar is more compact at the bottom of the screen
The "Game Modes" menu now has 700 players as an option and disables certain options depending what game mode you're playing
King now lies in peace. "King's Remains" badge has been enabled. A conclusion.
Health is now rounded to the highest value, no longer showing "0/100"
Spacial voice has been activated
The GameCube model in the "Game Area" plot is no longer the old model
The fireplace in the "Outdoor Fire" plot now has a little more flame
Removed "Chair Shelves" plot
Apeirophobic Summit audio was reuploaded after being moderated for unknown reasons
The rock painting can now be picked up
Map size increased to 51x51 (2601 plots)
"Pole" and "Small Pole" now properly spawns in VIP servers
Cross-server kick exploit patched.
New "??" menu - that clarifies the future.
1 new change(s)
More keywords blacklisted.
Bug fixes
The playerlist is now rounded.
The blood that appears from the health bar is rounded.
The 100 players button now works.
Max players on original game changed from 14 to 16.
Added a new pass for 12 Robux, called "Death Waypoint" that allows you to retrace where your last death was.
You can now customize the icon for your waypoints!
The game now shows a little text blurb at the top for any cycle changes (night, day, blood night, foggy day)
Added Bob Ross poster back to the game. Missed you.
Remodelled the GameCube. Might not be more optimized, but it's visually less glitchy now.
ATTEMPTED to fix the building system. No guarantees. God help.
Added two new tool gun settings: Biggify & Smallify. You can guess what they do.
New item: Distressed Red Ball
Fixed some furniture that fell apart.
The chance for King's Remains were mildly increased.
The "Wounded Survivor" badge can officially no longer be achieved on VIP/VIP singleplayer servers.
"Teen's Room" by ToastedBaseplate was added, after accidentally being forgotten. I am sorry.
First, thank everyone for the item submissions! This update is dedicated to the community, for their submissions and hard work!
New employee variant: Ben.
The game now uses Future lighting. Will be changed if it becomes overwhelming on devices.
Another pillar variant has been added. He lies in peace there.
4 new badges were added.
All badges are now restricted if the server has access to VIP.
Redesigned the loading screen.
Fixed various speed glitches using props.
New items (not relating to community submissions): Laughability Toy, dragonplatinum Toy, Purple Beanbag
Removed the guns and weapons in-game.
4 new tool gun variants: Teleport, Fling, Pull, Raise.
New "Shatter Reality" option while generating map.
Ability to disable fall damage in the Server Default menu.
New items: Fitzgerald, SAFETY PAD 9000.
Backyard by Cloakercz
Bar by uglyburger0
Billiards Display by nicehunter719
Bunk Bed Showcase by Bloxwitz
Chair Shelves by Vianhson
Checkered Kitchen by TronGamer4Life
Child Bedroom by marioluigi54320
Desk & Chair Unit by uglyburger0
Family Room by ItsKlel
Game Area by stev_plays
Green & Blue Couches by BlockyBlaze0
Green & Purple Room by PeterTheDev
Information Booth by Workkspace
King's Remains by uglyburger0
Library by ABQAlex
Living & Dining Room by ToastedBaseplate
Mannequin Showcase by I_KillerAndPoop
Mini Classic Kitchen by BolitaFeliz5
Mini Shelf Unit by Lentzlan000
Modern Living Room by TheNoobSlayer1818
Modern Mini Kitchen by ToastedBaseplate
Office Space by 19sean07
Outdoor Fire by Thethic_blue
Outdoor Gazebo by PawstelRainbow
Patio by 2cedMountainDew2
Queen Bed Display by uglyburger0
Rugs by Dmitrycfd2070
Shelves & Storage by jamiedb81
Showroom by sleepiidream
Soft Serve Cafe by Adavid210
TV Bedroom by BrokenMiracleX
Unloading Zone by 1Joeb
Warm Living Space by Go5i
Armchair by Go5i
Backyard Chair by Cloakercz
Backyard Table by Cloakercz
Bar Table by uglyburger0
Big Cardboard Box by 1Joeb
Black Bunk Bed by marioluigi54320
Black Pillow Chair by TheNoobSlayer1818
Black Trash Can by ExampleOfWords
Blahaj by BobblePonk
Blue Bunk Bed by marioluigi54320
Blue Carpet by uglyburger0
Blue Couch by uglyburger0
Blue Pillow Chair by TheNoobSlayer1818
Blue Pool Table by nicehunter719
Blue Queen Bed by uglyburger0
Blue Trash Can by ExampleOfWords
Brown Dresser by PeterTheDev
Circular Rug by Dmitrycfd2070
Circular Table by ToastedBaseplate
Closet by PeterTheDev
Clothing Rack by Go5i
Computer Tower by ToastedBaseplate
Construction Mannequin by uglyburger0
Construction Sign by 1Joeb
Corner Desk by 19sean07
Crate Lid by 1Joeb
Curved TV by uglyburger0
Dekor Bord by TheNoobSlayer1818
Dining Chair by TronGamer4Life
DJUNGELSKOG by BobblePonk
Door by uglyburger0
Fancy Shelf by jamiedb81
Green Bunk Bed by marioluigi54320
Green Carpet by uglyburger0
Green Chair by PeterTheDev
Green Couch by uglyburger0
Green Cozy Chair by ToastedBaseplate
Green Flower Pot by PeterTheDev
Green Lamp by PeterTheDev
Green LED Strip by sleepiidream
Green Painting by PeterTheDev
Green Pool Table by nicehunter719
Green Queen Bed by uglyburger0
Green Trash Can by ExampleOfWords
Hat Rack by Go5i
Information Console by Workkspace
Information Sign by Workkspace
L Couch by TheNoobSlayer1818
Lantern by PawstelRainbow
Leg Rest by Go5i
Lemon Slice by uglyburger0
Long Cardboard Box by 1Joeb
Long Rug by Dmitrycfd2070
Metal Chair by ToastedBaseplate
Metal Desk by ToastedBaseplate
Metal Shelf by ToastedBaseplate
Metal Wardrobe by ToastedBaseplate
Mini Box Couch by ToastedBaseplate
Mini Coffee Table by PawstelRainbow
Mini TV by PeterTheDev
Mini TV Stand by PeterTheDev
Modern Lamp by TheNoobSlayer1818
Modern Wall Decoration by ToastedBaseplate
Night Light by stev_plays
Outdoor Chair by Thethic_blue
Outdoor Side Table by Thethic_blue
Oven by BolitaFeliz5
Patio Chair by 2cedMountainDew2
Patio Table by 2cedMountainDew2
Pingvin by BobblePonk
Pool Ball Rack by nicehunter719
Purple Beanbag by uglyburger0
Purple Chair by PeterTheDev
Purple Flower Pot by PeterTheDev
Purple Lamp by PeterTheDev
Purple Painting by PeterTheDev
Red Bunk Bed by marioluigi54320
Red Couch by uglyburger0
Red Queen Bed by uglyburger0
Round Table by Adavid210
Short Blue Couch by uglyburger0
Short Green Couch by uglyburger0
Short Modern Shelf by jamiedb81
Small Bookcase by ABQAlex
Small Cabinet by sleepiidream
Small Cardboard Box by 1Joeb
Spectator Chair by nicehunter719
Standing Desk by jamiedb81
Tall Chair by Adavid210
Thin Light by ToastedBaseplate
Tiny Cardboard Box by 1Joeb
Tiny Table by stev_plays
Triple Lamp by ToastedBaseplate
Tropical Chair by PawstelRainbow
Tropical Couch by PawstelRainbow
Up & Down Painting by BrokenMiracleX
Wall Light by jamiedb81
Wall Shelf by jamiedb81
Warm Table Lamp by PeterTheDev
White Mini Couch by ItsKlel
White Modern Shelf by jamiedb81
Wide Mirror by sleepiidream
Wooden Shelf by ItsKlel
Work Lamp by 19sean07
Yellow Bunk Bed by marioluigi54320
1 new plot made by Nicant02; "Play Plot" , which includes random generation of all of the staff member's - as figurines!
3 new plots made by ToastedBaseplate; "Cozy Area" , "TV Showcase" , "Mini Shelves"
Whistling now lets your friends know where you are!
The crowbar exists.
Pillar numbers are back, and they suck! Someone screwed up the electrical work.
The inventory was completely redone, with all new GUI and a new alert UI.
The extras menu is now in dark mode.
Food items have been adjusted to use viewmodels instead of GUI inputs.
Medkits now take longer to use.
Customizable keybinds!
Fixed placement bug.
Tooltips are now displayed when holding an object.
Employee's AI has been redone.
2.2's interaction sounds (rotation sounds) have been reintroduced + other QOL sounds.
Employees have new shirts, with correct branding!
New print ads hang from the ceiling.
Signs are now illuminated in the dark.
Fall damage is now much more sensitive, realistic, and consistent.
Waypoints now have the correct distance measured.
Display names are now supported for nametags and death messages.
Tons of new death messages were added.
Falling through the map no longer kicks you.
"Gameplay Paused" problem solved. This may result in lagback or falling through the ground easier.
Mobile users can now shove employees.
"Snack Shop" plot was slightly redesigned.
Minor bloom post processing was added.
The office chair can no longer be used as a sled. Rest in peace.
New items: Box TV, Drawer, Metal Lamp, Modern Table, Wall Decoration, Yellow Mini Couch, Yellow Cozy Chair, Blue Cozy Chair, Cozy Stool, Circle Table, Modern Shelf, Metal Cart, Mannequin, Robik Cube, Play Carpet, Slide, Cubby, Beanbag, Red/Green/Blue Child Chair, Blue/Green Playtable, Toy Hubert, Black Queen Bed, Black Carpet, Yellow Carpet, Yellow Queen Bed, Footstool, Small Plant, Small Tree, Tall Plant
You can now change the scroll distance and inventory size of players.
There is now a tool gun (super original), that grants access to a varied set of actions. This currently is not accessible on mobile.
Teleport & kick menu are now in alphabetical order.
The kick menu was completely redone.
You can no longer kick people of the same rank or higher.
The teleport menu now previews your offset.
In the player settings menu, the health and energy bar now actually correspond in the order of your main GUIs health and energy.
New VIP items: Jar, Player Projectile, God Block, Miniature Ball, Omega Ball, Big Cube
These bots are RUTHLESS. You can guess.
New original lemon mesh.
These bots are crazy. More keywords blacklisted.
Redesigned icons in preparation for design change in 2.5.
Revoked the ability for users to discuss things relating to free robux. This was done to fight back scam bots.
Attempt #1 at fixing Macs placement bug
Bug fixes
Added blood nights, which occur every 10 days. (or a 1/20 chance!)
Added foggy days, which occur every 15 days. (or a 1/100 chance!)
Added 2 community plots, "Snack Shop" and "Fancy Couches" by ExampleOfWords and llolpros
Fixed bug resulting in the inability to pickup anything after death.
Tips are back!
The watch now only appears when owning the gamepass.
Attempted to fix bug where the Microsoft store version of Roblox on touchscreen supported devices absolutely broke the entire game.
Hugely reduced triangle count of apples, pizza, water bottles and bananas for better optimization.
Updated some credits
Gave the outdoor plot grid ceiling a shadow.
Employees can no longer kill each other.
Console users can now rotate on all axis!
Console users can now see their watch.
Removed the altitude limiting at 3008
The falling vignette now appears underneath all GUI as to prevent obstruction of the GUI.
You're now briefly notified when you are low on energy.
Shelves are now slightly shorter.
Bananas now give 10 energy instead of 30.
Burgers now give 30 energy instead of 25.
The chase theme now plays when being chased.
A new popup in settings to let the player know how old the server is. How useful is this? Not at all! Players crave information, even if it's not much.
Your vision now fogs when at low health, and a low health OST plays.
Camera shaking now has some nice velocity-based tilting and sways when turning fast.
Added a RARE wounded survivor. (0.5% of spawning in a map)
Added 3 new badges!
Some new donation options. If you're feeling generous.
New items: Corner Sofa, Long Seat, Short Seat, Front Couch, Showcase Sign, Leg Rest, End Couch, Corner Couch, Bar Table, Stool, Trash Can, Ice Cream and Dr. Bob
You can now change the transparency when spawning dynamic objects.
New VIP items: CHUNGUS RAMP, Flooring and BIG RAMP
"10x10 Translucent Plate" actually stays translucent on placement. Took a month to fix this.
Added "AAAAAAAAAA Long Ladder" to VIP spawn menu
Added "10x10 Plate" to Dynamic spawn menu
Added "10x10 Translucent Plate" to Dynamic spawn menu
Waypoints no longer have ridiculously long numbers.
New item: "Heavy Wooden Box" :)
TAB now toggles player list
Mobile users can now reset rotation
PC users now get a tooltip telling them how to reset rotation
Energy no longer goes negative
Fixed problem in which you could fool the game into thinking a dropped food source would spawn on Mondays and Fridays
Now on CONSOLE!
Huge industrial shelves that hold pallets!
New cafeterias that hold food!
Rotating has been optimized. Resetting rotation is now CTRL+SHIFT+R.
You can now throw things by holding F.
A "hold E" system has been added. It now takes 0.5 seconds to pick up an item.
You can toggle certain lights by pressing F.
A new theme for reaching the true ceiling: Apeirophobic Summit. It plays at 2020 studs.
Severe Acrophobia now plays when past 1000 studs.
When a player dies, the death message in chat now varies between a few messages.
A new optional snap-to-grid system in settings.
New inventory GUI
Dropping items in the inventory no longer calculates physics, but instead teleports the item to the position using ray-casting.
A new "storing in inventory" GUI shows you a streak how many of that item you've picked up.
New and improved mobile support.
New pickup system.
Employees can now have distinct looks.
Remodelled the medkits, pizza, water bottle, and apple.
Minor bloom / post processing.
New pillar types.
Beds and the map have changed colors to appear brighter. Beds are more vibrant, and the corner "sidewalks" are bright gray instead of dark.
New pillar secret. :)
Tightened anti-exploit a bit.
Removed pillar numbers (A1, G7). Sorry :)
Removed vote kicking. It only caused more problems than fixes.
The inability to drop items has been fixed.
Players no longer take flight when picking up objects.
Shoving now costs randomly between 4-8 energy instead of the previous static 2.
Health bar now has blood effects + healing effects.
Fall damage now has a unique GUI hurt effect.
Your cursor will now highlight red or green dependent on what you're looking at.
Without the "8 waypoints" gamepass, you can now by default place 4.
People above rank 0 (Mod+) can duplicate items using V.
The bottom of the employee's shirts are no longer transparent.
Max natural spawning employees has been changed to 60, from previous 30.
The waypoint counter now only shows how many exist, without comparing to how many is the max.
Your ears ring upon taking damage. (Not enough to destroy someones ears aha)
Settings menu is now under a darker theme.
Any menu that involves coloring now opens up a "color picker" menu. You can enter hex codes via this menu.
Expanding on the color menu, you can now pick preset brick colors.
The moderation icon is now a badge to prevent people from thinking they're developers. This was a bad one lol
Expanded on the credits to include more people who've contributed.
People located in Brazil now have a Brazil flag in the player list. (This may be removed in a future update, this is only because I'm predicting the "Brazil meme" will still be alive lol)
Mobile users now simply just do not have a player list. No more obstructions!
New in-game items: Toasters, Small/Large Work light, Picnic Table, Mirror, Outdoor Table, Long/Short Bench, Short Couch, 2L Dr. Bob, Detos, Bananas, Hot Dog, Chocolate, Cafe Chair
New VIP items: Bowling Pins, Death Block, Tiny Ball, BAJ, Really Long Ladder, OH MY GOD Long Ladder, Cube, Tiny Cube
Due to rescripts, a few minor GUI's were removed from 2.3 to save on update time, but will come back in sub-updates.
Two new menus: "Server Default Menu" and "Workspace Menu"
You can now give dynamic items custom materials.
Dynamic items are now MUCH easier to recolor and change.
The permissions menu was merged with the player settings menu.
The player settings menu now allows VIP server owners to prevent certain people from picking up objects.
There are now expanded properties on spawning employees. You can give custom shirts, pants, faces, and voices. Soon this will advance into a more customizable system!
Changing health now shows the users current health/energy when selected.
In the "Player Settings" menu, users can now click "INF" to quickly set the value to infinite.
"Broadcast Menu," an owner-only menu, no longer connects to the broadcasting service.
You can now blacklist people without them being in the game.
You can now unban people by typing their name in the blacklist bar!
Wedges are now 45 degrees!
Removed vote kicking from the game, literally only caused problems.
Removed party GUI from the game.
"JeffTheHolyMeme" was changed to just "Jeff" to remove complications, as literally the Roblox user JeffTheHolyMeme was tired of being eaten and deleted repeatedly.
Added "Space Jam," an old 1.4 VIP item. Fly through the skies, like the sled!
FPS unlocker no longer causes fast camera shaking.
New playerlist, hopefully fixing the mobile problem in which the playerlist filled the entire screen.
New icons for waypoints.
Waypoints now show distance.
Waypoints now spawn in the player.
Fixed waypoint disappearing bug.
Fixed mobile users being unable to deselect the color picker.
Mods+ can now teleport to waypoints.
New visibility option for waypoints.
Added Dr. Bob
Added server identifier.
Lemons/Apples now give 7 health.
Brought back singleplayer servers under "Game Modes" in Extras menu.
Cleared theories that uglyburger0 and Jaden are the same person.
Whistling now attracts employees within 300 studs
Rescripted drop system.
Removed the sentient AI that followed players.
Whistles range 200 studs.
Fixed mobile running/crouching.
Quick-inventory action debounce reduced to 2.5 seconds.
Sound muffling now checks if there's a ceiling.
Interacting with items no longer deselects it. (buggy)
Soda now regenerates energy for 30 seconds.
Playerlist gui is now appropriately sized for mobile users.
Added pickup animation.
Employees no longer naturally spawn if +30 are already in the game.
Organized tips.
Completely new GUI!
Weekdays
Food respawns Mondays/Fridays
New building system!
New, MUCH better ai!
More mobile support!
Crouching!
New inventory!
Whistling to attract staff!
Pillar navigation!
Parties to play private servers with your friends!
Colorable items in spawn menu!
1,658,137,500 waypoint colors!
Hideable waypoint names!
6 new daytime themes!
New night theme!
Random skin tones for employees!
Beds soften fall damage!
Shoving. Costs 2 energy!
Soda!
Hunger is now energy!
Entirely new mod menu!
Tips to help new players!
Customizable map size / ceiling height for VIP users!
New death counter!
Ability to ban users from your VIP server!
Sounds muffle depending on your environment!
Vote kicking!
New loading screen!
Camera wobble!
New white flashes on damage! Be careful!
New icon to show what platform a player is using!
Cleaned up the credits!
Removed weapons!
Unfortunately, updates before 2.2 have been long deleted and lost within the internet somewhere. Sorry. :(