Latest Releases: Dynian Realm, (1p variant) Zombie Horde, 2-4 Player Playmat
Coming soon: Sunlit Realm (1Q - 2027), Nightmare Realm (2Q - 2027), Soul Stealer Horde (2Q - 2027)
Latest Releases: Dynian Realm, (1p variant) Zombie Horde, 2-4 Player Playmat
Coming soon: Sunlit Realm (1Q - 2027), Nightmare Realm (2Q - 2027), Soul Stealer Horde (2Q - 2027)
Enter a brutal world of heroes, monsters, magic, and calculated sacrifice.
This 50-card deck has everything you need to capture the feeling of a classic turn-based RPG and transforms it into a fast, tactical card game where every decision matters. Build your strategy around a diverse roster of heroes—some devastatingly powerful, others seemingly disposable—and learn when to fight, when to hold back, and when sacrificing a hero is exactly the move you need to win.
Not every hero is destined to survive.
Your deck contains heroes of dramatically different strengths and abilities. Some can turn the tide of battle almost single-handedly. Others are expendable fighters whose greatest value may be buying you one more turn.
Knowing how and when to use them is where the real game begins.
A powerful card played at the wrong moment can be wasted. A weak hero used cleverly can change an entire battle.
You don't need to convince a friend to buy their own cards before they can play.
Every 50-card deck contains enough cards to create two sub-decks, giving you everything needed for a head-to-head battle.
Split the deck.
Choose your side.
Start the fight.
It's an easy way to introduce someone new to the game—and because each deck contains different heroes and strategic possibilities, changing the matchup can completely change the way a battle unfolds.
Winning isn't about who spent the most money.
There are no ultra-expensive cards you need to stay competitive and no requirement to continuously buy packs hoping to pull something stronger than your opponent.
Your greatest advantage is learning your deck.
Master your heroes. Discover combinations. Anticipate your opponent. Take calculated risks. Turn seemingly useless cards into opportunities.
The better player has the advantage—not the bigger wallet.
Inspired by the turn-based RPGs many of us grew up playing, battles unfold through deliberate choices rather than frantic reactions.
Choose your hero.
Plan your attack.
Use spells and abilities.
Manage your resources.
Sacrifice when necessary.
And try to survive whatever your opponent has planned next.
Every turn feels like choosing your next command in a classic fantasy RPG—except the enemy sitting across from you is making plans of their own.
Each deck contains 50 beautifully illustrated cards built around a dark fantasy world filled with powerful warriors, strange creatures, dangerous magic, and heroes who may—or may not—live long enough to become legends.
The artwork brings that world to life with a rich, painterly dark-fantasy aesthetic reminiscent of discovering an RPG you weren't quite old enough to be playing.
Every deck offers a different collection of heroes and strategic possibilities, encouraging you to learn their strengths, weaknesses, combinations, and hidden potential.
Some heroes will become favorites.
Some will become legends.
Some are absolutely getting thrown in front of a monster so everyone else can escape.
That's part of the strategy.
One deck.
Two players.
Fifty cards.
And a battlefield where the most powerful card doesn't always win.
Build your strategy, master your heroes, and prove that victory isn't something you can buy.
It has to be earned.
Includes: 50-card deck
Players: 2 players from a single deck
Style: Dark Fantasy / Retro RPG
Gameplay: Strategic, skill-based, turn-based card combat
Pay-to-Win: Absolutely not. Skill, strategy, and timing determine the battle.