TINGO TANGO - This energizer is simply playing in pairs. Pairs are split into two groups and each group makes a circle so each member of the pair is in the different circle. So we have two groups of people who will run in circles (circles are spinning). One person, who is not playing is screaming repeatedly TINGO TINGO TINGO while the cicles are spinning and when the person insted of Tingo screams TANGO each person from the pair has to run and find his/her partner from the pair. The last pair who will find each other is out of the game. The pair who stays in the game for the longest time obviously wins.
IMAGINARY BUNNY - Group forms a circle and each member of the group is passing an imaginary bunny and plays with it or does something to it, for example cuddle it, kiss it, put it on the ground ect. When the round is finished, there goes another round and the same thing what every each person did to the bunny has to do to the person next to him/her. For example - when I got the bunny I cuddled it, so in the second round I have to cuddle the person next to me, but I did not know it when the first round went and I cuddle the bunny.
HUG AND RUN - Make a two lines of people you work with and situate them next to each other. When the game starts the first person of each line has to hug the person standing behind him/her and the next person continues with hugging and when hug comes at the end of the line the person standing at the end of the line has to run in front of the first person of the line and hug him again. The first group, which will finish the round wins.
THE ADAM'S FAMILY - The group forms a circle and two or three volunteers go away from the group with one preson who knows the game (the person who knows the game will expain to volunteers that they have to impress Adam's family by some movement). The volunteers have to impress the Adam's family so they can join the family and to impress Adam's family the volunteers have to make the Adam's family clap. The Adam's family is copiing the move of the volunteers and the volunteers have to figure it out. So to impress Adam's family the only thing the volunteer has to do is to clap and the family will copy his/her movement, but the volunteer does not know it. When the first volunteer figure it out the second volunteer comes next.