I am Rhuta Charudatta Joshi. I am working as an XR Software Engineer. I graduated from the University of Pennsylvania with a master's degree in computer graphics and game technology.
I was drawn towards graphics and animation for its ability to deliver stories and experiences such that people feel a part of the world not with sensory elements alone, but with sensitivity. I am driven by the idea of end users deriving value from my work and I strive to improve and excel with constructive feedback while blending creativity with technical experimentation .
In my free time, I express myself through various hobbies such as pencil sketching, writing poetry, and listening to Indian music. I also love to go exploring new trails on a bike ride, finding inspiration in the outdoors.
Feel free to connect with me for stories, movies, graphics, technology, art, business, and more...
Senior Software Engineer XR, April 2025 to present
Software Engineer XR, June 2023 to March 2025
Design, prototype, implement, test, and troubleshoot XR workflows according to market requirements and product specifications
Worked on tools and features for optimizing model loading & enhancing experience for Autodesk Workshop XR
AR Software Engineering Intern, May 2022 to August 2022
Developed prototypes to visualize data using augmented reality capabilities in smartphones and tablets
Conducted research and make recommendations on tools, services, and standards to use for engineering efforts
Graduate Teaching Assistant, Sep 2021 to May 2023
Assisting courses on introduction to computer graphics, advanced rendering, introduction to software development
Courses:
Advanced Rendering (CIS 5610) - Spring 2023
Interactive Computer Graphics (CIS 5600) - Spring 2022, Fall 2022, Spring 2023
Introduction to Software Development (MCIT 5910) - Fall 2021, Spring 2022, Fall 2022
API Ingestion Team Lead, Data Platform, July 2019 to July 2021
Led a team of 5 and developed custom data ingestion pipelines of complex sources in a record time of less than 1 month, by eliminating redundant processes, automating tasks & reducing manual errors.
Software Engineering Intern, March 2018 to June 2018
Worked with IT Data Platform handling voluminous data loads using Informatica ETL and Apache Sqoop to build incremental ingestion pipeline.
Student Winter Training Program, Dec 2017
Training on automata, computation, and functional programming focusing on the following triads
Automata-Languages-Computation
Data-Code-Environment
Design-Program-Use
Selected for Persistent's annual global hackathon among student trainees of over 3 years.