比賽規則

Tournament Rules

* Updated on November 12, 2022 (Taiwan Standard Time, UTC + 8:00)

.社群比賽規則


  Halo 社群「Re Mind」的比賽基本上皆遵照以下規則。除非該比賽明定使用 HCS 官方規則。


基本

  ◇ 只要該遊戲有支援控制器和鍵盤/滑鼠,那麼比賽時控制器和鍵盤/滑鼠皆可以使用。除非該比賽有特別限制輸入裝置。

  ◇ 務必加入我們的 Discord 伺服器https://discord.gg/qDmUP4J)。

  ◇ 比賽每一輪的對戰分組和地圖,會在比賽前公佈。

  ◇ 若報名參加的人數過低,主辦方有權終止比賽。

  ◇ 有遇到任何問題或狀況都可於 Discord#support-問題協助 頻道中提出。

  ◇ 主辦方保有對活動修改、終止、取消和暫停之權利。


報名

  ◇ 比賽時的玩家 Gamertag 需與報名時的一致,否則視同淘汰。

  ◇ 如果需要更換隊員,請於賽前告知主辦方。

  ◇ 沒有完整的隊伍,不允許參加比賽。


簽到&等待時間

  ◇ 比賽前 30 分鐘內需在 Discord#check-in-參賽簽到 頻道進行簽到。如果玩家沒有簽到,在等待 3 分鐘後,分組對戰中的其他玩家可以自行評估是否繼續等待。

  ◇ 簽到時必需包含你的 Xbox Gamertag 和隊伍名稱。隊伍可由其中一人代表簽到即可。

  ◇ 每場分組對戰等待玩家的時間最多為 8 分鐘,玩家若超過時間仍毫無回應視同淘汰。例外狀況,其他對戰分組尚未結束,對手尚未出爐。


分數回報

  ◇ 每場分組比賽結束後,對戰分組中至少需一名玩家將成績回報至 Discord#score-report-分數回報 頻道。格式:第幾組對戰 + 獲勝隊伍的名稱 + 比數。

  ◇ 建議參賽玩家開直播或截圖比賽成績留底,並於 Discord 查看或回報成績,以便確保比賽成績無爭議。


作弊

  ◇ 嚴禁任何參賽者進行任何形式的作弊,無論是否有意。作弊者直接淘汰。

  ◇ 使用任何作弊、駭客或其他協力廠商「輔助」應用程式,或在標準遊戲選項的預設用途之外修改遊戲程式碼或檔案,同時在程式的任何要素中競爭,以獲得不公平的競爭優勢。

  ◇ 者不得故意拖延或減慢遊戲進行,包括暫停、拔掉網絡電纜、中斷網絡連接或以任何其他已知或未知管道篡改遊戲。


斷線

  ◇ 房主不可以擅自結束遊戲,違反者視同淘汰。

  ◇ 如果比賽主辦方或比賽觀察者在遊戲開始後斷線,但所有對戰的玩家仍在遊戲中,那麼遊戲將繼續進行。

  ◇ 遊戲開始 10 秒內有參賽玩家斷線可重新開始。

  ◇ 若遊戲開始 10 秒後有參賽玩家斷線,主辦方可評估是否需要重新開始。主辦方可自行決定 (選項 a) 從頭開始完全重啟遊戲;(選項 b) 使用修改後的獲勝條件重新開始遊戲,以模擬在導致重新開始之前的遊戲狀態條件。

    .殺戮之王(選項 b 範例):A 隊以 27-22(5 分差)領先 B 隊,因設備故障導致主辦方重新開始遊戲。在重啟的遊戲中,A 隊必需獲得 45 分(50分[得分限制] - 5 分[分差] = 45分),B 隊必得 50 分才能獲勝。重新開始的遊戲,兩支隊伍將使用相同的陣營。

    .搶旗之王(選項 b 範例):B 隊以 1-0(1 分差)領先 A 隊,因設備故障導致主辦方重新開始遊戲。在重啟的遊戲中,B 隊必需獲得 2 分(3 分[分勝局限制] - 1 分[分差] = 2 分),A 隊必需獲得 3 分才能獲勝。重新開始的遊戲,兩支隊伍將使用相同的陣營。

    .要塞(選項 b 範例):A 隊以 90-70(20 分差)領先 B 隊,有一名參賽玩家斷線。在重啟的遊戲中,A 隊必需獲得 230 分(250 分[得分限制] - 20 分[分差] = 230 分),B 隊必需獲得 250 分才能獲勝。重新開始的遊戲,兩支隊伍將使用相同的陣營

    .保衛之王:如果主辦方決定因第 1 回合中的意外事件而決定需要重新開始遊戲主辦方可以從頭開始完全重啟保衛之王遊戲。重新開始的遊戲,兩支隊伍將使用相同的陣營。

    .保衛之王(選項 b 範例之 1):如果主辦方認為因第 2 回合中的意外事件而決定需要重新開始遊戲,則主辦方可以重新開始遊戲,但會修改獲勝條件,以便贏得第 1 回合隊伍只需要贏得一回合而另一隊伍需要再贏得兩回合。 重新開始的遊戲,兩支隊伍將互換陣營。

    .保衛之王(選項 b 範例之 2):如果主辦方認為因第 3 回合中的意外事件而決定需要重新開始遊戲,則主辦方可以重新開始遊戲,但會修改獲勝條件,在重新開始的遊戲中,只要贏得第 1 回合的隊伍將贏得比賽。 重新開始的遊戲,兩支隊伍將使用相同的陣營。

  ◇ 自由對戰遊戲開始前 10 秒或首次擊殺前有玩家斷線可重新開始。如果超過 10 秒後有玩家斷線,遊戲將繼續進行,而斷線的玩家可以嘗試重新加入遊戲。

  ◇ 違反本節規定的行為可能會導致遊戲或比賽被取消資格,由主辦方斟酌決定。

  ◇ 未經主辦方許可,不得使用替補隊員參加比賽。除非主辦方另有說明,否則參賽隊伍只能使用在比賽開始時他們名單上的隊員


模式和地圖(團隊競技場)


模式和地圖的組合

  ◇ 殺戮之王

    .Live Fire

    .Recharge

    .Streets

    .Bazaar

    .Aquarius

    .The Pit

  ◇ 搶旗之王

    .Aquarius

    .Catalyst

    .The Pit

    .Argyle

  ◇ 要塞

    .Live Fire

    .Recharge

    .Streets

  ◇ 保衛之王

    .Live Fire

    .Recharge

    .Streets

  ◇ 山丘之王

    .Live Fire

    .Recharge

    .Streets

    .Catalyst


模式分配

  ◇ 三戰兩勝

    .第一場:目標類型

    .第場:殺戮之王

    .第場:目標類型

  ◇ 五戰三勝

    .第一場:目標類型

    .第二場:殺戮之王

    .第三場:目標類型

    .第場:目標類型

    .第場:殺戮之王

  ◇ 七戰四勝

    .第一場:目標類型

    .第二場:殺戮之王

    .第三場:目標類型

    .第四場:目標類型

    .第五場:殺戮之王

    .第場:目標類型

    .第七場:殺戮之王


獎品

  ◇ 報名但未完成任一場分組比賽的參與者不具抽獎資格。

  ◇ 序號將以 Xbox 訊息或 Discord 私訊發送。

  ◇ Halo 點數、Xbox Game Pass、Xbox 金會員、Xbox 禮物卡、數位遊戲、Apex 幣(Xbox 版)序號可於 Xbox Series X|S、 Xbox One 及 Microsoft Store 平台使用。

  ◇ 序號為台灣販售的版本,非台灣玩家可能需使用 VPN 才能兌換。

  ◇ 得獎名單將於活動結束後的一週內公佈,並於活動結束後的一個月內發送所有獎品。


Tournament Rules


  The Tournament of Halo community "Re Mind" basically follows the following rules. Unless the Tournament uses the Official rules of HCS.


General

  ◇ As long as the game supports the controller and keyboard/mouse, both the controller and keyboard/mouse can be used during the tournament. Unless the tournament has special restrictions on input devices.

  ◇ Please join our Discord server (https://discord.gg/qDmUP4J )

  ◇ Bracket,  maps and mode of each round will be announced before the tournament.

  ◇ If the number of applicants is too low, the organizer has the right to terminate the tournament.

  ◇ Please report any problem concerning the contest at the channel #support-問題協助 in Discord server.

  ◇ The organizer reserves the right to modify, terminate, cancel and suspend the event.


Registration

  ◇ Gamertag must be identical to the registered one, otherwise the concerned player will be eliminated.

  ◇ If you need to change players, please inform the organizer before the tournament.

  ◇ Teams are not allowed to play without a full team.


Check-in & Waiting time

  ◇ Check-in at Discord's #check-in-參賽簽到 channel within 30 minutes before the competition. If the player does not Check-in, after waiting for 3 minutes, other players in the match can evaluate whether to continue to wait.

  ◇ Your Xbox Gamertag and Team Name must be included when Check-in. The Team can be Check-in by one of the representatives.

  ◇ Maximum waiting time for each round is 8 mins unless opponents undetermined due to ongoing of last round. No response/show are considered as eliminated.


Score report

  ◇ At least one person should report the match result at #score-report-分數回報 channel of our Discord server after match completion. Format: which group of matches + name of winning team + score.

  ◇ In order to ensure that the match results are not controversial. It is recommended that players stream or screenshot, save the results, and view or report the results on Discord.


Cheating

  ◇ Any form of cheating, whether intentional or not, by any Participant is strictly prohibited.

  ◇ Using any cheats, hacks or other third-party "helper" applications, or the modification of game code or files beyond the intended use of standard game options while competing in any element of the Program for the purpose of gaining an unfair competitive advantage.

  ◇ Participants may not intentionally delay or slow gameplay, including but not limited to stalling, disconnecting network cables, interruption of network connectivity, or any other known or unknown manner of tampering with gameplay.


Disconnect

  ◇ Hosting player must not terminate the game without completion, otherwise the hosting player will be eliminated.

  ◇ If a Tournament Official or game observer disconnects from a Game after the Game/Match has begun, but all Players remain in the Game, the Game will continue.

  ◇ If a player disconnects before 10 seconds into the game, the game can restarted.

  ◇ If a player disconnects 10 seconds after the game starts, the Administration can evaluate whether it needs to restart. Administration, in its sole discretion, may (a) restart the game in its entirety from the beginning; or (b) restart the game with modified Win Conditions to emulate the game state conditions that were present prior to the event that prompted the restart.

    .Slayer(Example of option b): Team A is leading 27-22 (5 points) against Team B and an equipment failure causes Administration to restart the game. In the remade game, Team A must score 45 points (50 points [score-to-win limit] - 5 points [score difference] = 45 points) and team B must score 50 points to win. The restarted game will utilize the same side selection for both Teams.

    .Capture the Flag(Example of option b): Team B is leading 1-0 (1 point) against Team A and an equipment failure causes Administration to restart the game. In the remade game, Team B must score 2 (3 points [score-to-win limit] - 1 [score difference] = 2 points) and Team A must score 3 points to win. The restarted game will utilize the same side selection for both Teams.

    .Strongholds(Example of option b): Team A is leading 90-70 (20 points) against Team B and a player disconnects. In the remade game, Team A must score 230 points (250 points [score-to-win limit] - 20 [score difference] = 230 points) and Team B must score 250 points to win. The restarted game will utilize the same side selection for both Teams.

    .Oddball: If Administration decides that a restart is warranted due to an event in Round 1, Administration may restart the Oddball game in its entirety from the beginning. The restarted game will utilize the same side selection for both Teams.

    .Oddball(Example 1 of option b): If Administration decides that a restart is warranted due to an event in Round 2, Administration may restart the game, but modifty the win conditions so that the Team that won Round 1 needs to win one (1) Round before the opposing team wins two (2) Rounds. The restarted game will have Teams change their side selection.

    .Oddball(Example 2 of option b): If Administration decides that a restart is warranted due to an event in Round 3, Administration may restart the Oddball game, but modifying the win conditions so that the Team that wins Round 1 in the restarted game will win the game. The restarted game will utilize the same side selection for both Teams.

  ◇ For Free-For-All Tournament: If a Player disconnects before 10 seconds into the Game or first kill, the Game may be restarted. If a Player disconnects after the first kill or after 10 seconds into the Game it will be required to continue and the Player may attempt to rejoin the Game.

  ◇ Violation of rules found in this section may result in Game or Match forfeiture at the discretion of the Administration.

  ◇ Substitute players are not permitted in this competition without the explicit permission of the Administration. Teams will be required to use the players on their matchroom roster at the time of tournament start unless stated otherwise by the Administration.


Map and mode (Team Arena)


Map and mode combinations

  ◇ Slayer

    .Live Fire

    .Recharge

    .Streets

    .Bazaar

    .Aquarius

    .The Pit

  ◇ Capture the Flag

    .Aquarius

    .Catalyst3

    .The Pit

    .Argyle

  ◇ Strongholds

    .Live Fire

    .Recharge

    .Streets

  ◇ Oddball

    .Live Fire

    .Recharge

    .Streets

  ◇ King of the Hill

    .Live Fire

    .Recharge

    .Streets

    .Catalyst


Mode distribute

  ◇ Best of 3

    .Game 1: Objective

    .Game 2: Slayer

    .Game 3: Objective

  ◇ Best of 5

    .Game 1: Objective

    .Game 2: Slayer

    .Game 3: Objective

    .Game 4: Objective

    .Game 5: Slayer

  ◇ Best of 7

    .Game 1: Objective

    .Game 2: Slayer

    .Game 3: Objective

    .Game 4: Objective

    .Game 5: Slayer

    .Game 6: Objective

    .Game 7: Slayer


Prizes

  ◇ Participants who sign up but fail to complete any match (including no show, game waiving) are not eligible for lucky draw.

  ◇ Code will be sent as an Xbox messages or Discord private messages.

  ◇ Code(Halo Credits, Xbox Game Pass, Xbox Live Gold, Xbox Gift Card, Digital Game, Apex Coins[Xbox version]) can be used on Xbox Series X|S, Xbox One and Microsoft Store platforms.

  ◇ Code is the version sold in Taiwan. Non Taiwan players may need to use VPN to redeem.

  ◇ The winning list will be announced within one week after the event, and all prizes will be sent within one month after the event.