Entry in the 2024 GMTK Game Jam. Survive for as long as possible against an endless horde of goblins in this Physics based action game.
Awarded 5th place at the Themed Horror Game Jam #18, Carcinization is a 2.5D Stealth Horror game inspired by Alien and The Thing.
Winner of 2023's Lightning Jam, Blizzard Escape is a fast paced platformer inspired by Dino Run. Get to the shelter before you freeze!
A short horror game based on the creepy pasta of Peripheral Vision, submitted to the Seven Day Goodbye Summer Horror Jam.
Other Projects
Hi, I'm Federico Rattay, an Independent Game Designer and Artist from Buenos Aires, Argentina. I've been doing this since I was a kid, driven by a passion for creating fun and engaging experiences. I'm mainly self-taught and try to focus on new, experimental ideas rather than looking for the next big commercial success.
Currently, I’m working as an IT Web Project Manager at Lenovo, where I apply my skills in project management and systems analysis in dozens of projecst at the same time. Before that, I worked at Taligent, gaining experience as a team leader for development teams within various clients.
I’m a student of Systems Engineering and simultaniously doing an Associate Degree in Video Game Development and Production at UTN, where I’m deepening my understanding of game development. I’ve also completed multiple courses related to game design and Unity.
In my game development work, I’m hands-on with tools like Unity, Godot, and Unreal, focusing on C#, Python, and GDScript. I enjoy creating both the technical and creative aspects of games, from coding to designing art and sound.
My goal is to create games that are not just fun to play but also offer unique and memorable experiences. Whether I’m working solo or with a team, I bring creativity and dedication to every project.
Game Design
Programming
2D & 3D Art
Sound Design
Project Management
Remote Work