Hello, my name is Ramses D. Suarez Valerio.
I am a Computer Engineering Technology student and software developer at New York City College of Technology. My academic focus revolves around circuits, digital logic, embedded systems, and computer hardware fundamentals. However, my curiosity drives me further into software, where I explore mobile development, game design, user interface concepts, and experimental interactive technology.
Through hands-on lab work, hardware troubleshooting, and digital design assignments, I have developed a structured and analytical approach to problem-solving. Engineering teaches patience, precision, and the discipline to break complex problems into manageable parts. These principles extend into everything I build, whether it exists on a workbench or inside an Xcode project.
Alongside hardware engineering, I am highly active in software creation. I use programming as a medium to turn ideas into functional experiences. My work includes:
iOS App Development using Swift and SwiftUI
Custom animation pipelines, asset layering, and sprite rendering
User interface design focused on clarity and responsiveness
Performance optimization to reduce memory load and shorten rendering time
Modular gameplay architecture using separate manager systems
Software challenges me to think creatively and strategically, balancing logic with visual polish.
An original mobile game built in SwiftUI. I implemented collision systems, physics-based explosion effects, collectible logic, scoring mechanics, parallax backgrounds, and a pause-menu overlay. The project taught me:
Memory management for off-screen objects
Smooth animation rendering
UI layering without interference
Game state transitions
Publishing and iterating on this game strengthened my ability to ship real features and improve them over time.
A functional flight-instrument simulator created using Arduino and Processing. Live IMU data streams into a custom artificial horizon and telemetry indicators. This project sharpened my ability to:
Parse live sensor input
Visualize motion data
Build intuitive UI feedback systems
A multi-semester design challenge combining:
3D-printed structural components
Embedded flight sensors
Actuator control systems
Aerodynamic considerations
This project merges mechanical engineering, software logic, and electronics. It also reinforces iterative workflow—testing ideas, identifying failures, and refining designs.
I constantly explore smaller technical challenges such as:
Restoring retro gaming consoles
Circuit-level troubleshooting
Microcontroller experimentation
Shell mods and component replacements
Embedded sensor testing
3D printing tolerances and failure analysis
Although many of these experiments are informal, they sharpen intuition and broaden my engineering toolkit.
As a young developer, I have:
Developed and published a mobile application on the Apple App Store (TestFlight channels)
Built animated UI systems with custom sprite handling
Designed game managers for enemies, collectibles, worlds, and terrain
Created path-based movement systems in mobile gameplay
Implemented performance-aware rendering logic compatible with iOS 15+
Built development toggles and debug tools for live testing
These achievements demonstrate my ability to think like a software engineer, not just a programmer.
I believe engineering is ultimately about:
Turning uncertainty into clarity
Transforming concepts into working systems
Learning from failures rather than avoiding them
Every debugging session, print failure, or compile error reveals how systems behave internally. This mindset makes me adaptable across both hardware and software domains.
My goal is to continue evolving as a developer and engineer—expanding my contributions in:
Mobile applications
Embedded systems
Aerospace experimentation
Creative user experiences
I strive to build work that feels seamless, purposeful, and thoughtfully designed. Engineering is not just my field of study; it is the lens through which I approach challenges and express creativity.
As I continue to explore new technologies and refine existing ideas, I remain committed to growth, innovation, and creating solutions that leave a meaningful impact.
I am currently pursuing a Bachelor’s degree in Computer Engineering Technology (CET) at New York City College of Technology (City Tech). This program emphasizes circuits, digital and analog systems, embedded hardware, and computer architecture, giving me a strong foundation in the engineering principles that support modern computing. My academic journey combines hands-on technical training, problem-solving, and system-level design, all of which prepare me to approach engineering challenges with both creativity and precision.
Through my coursework, I have gained practical experience in:
Circuit design and analysis – building, testing, and troubleshooting analog and digital circuits.
Digital logic and microcontrollers – learning how processors and digital systems function, while programming them to perform tasks.
Signal measurement and debugging – using oscilloscopes, multimeters, and lab equipment to analyze system performance.
Physics and applied mathematics – applying scientific and mathematical models to engineering problems to ensure accuracy and reliability.
Software-hardware integration – exploring the relationship between code and physical systems, an area where my independent software projects complement my classroom learning.
Beyond coursework, I take part in labs and workshops where I collaborate with peers on projects such as amplifiers, rectifier circuits, and system troubleshooting. These group settings have helped me sharpen both my technical abilities and my teamwork skills, balancing problem-solving with communication under practical constraints.
I have also been introduced to the Accelerator R&D Apprenticeship Program at City Tech, developed in partnership with the Department of Energy (DOE) and Brookhaven National Laboratory (BNL). Through visits and early engagement, I have connected with members of the research community and gained exposure to the field of accelerator science and technology. While I have not yet begun hands-on work at the laboratory itself, these experiences have opened the door to future collaboration and given me a deeper understanding of how large-scale scientific research is conducted.
In addition to my technical education, I pursue coursework in communication and public speaking, which strengthens my ability to present complex ideas clearly. I believe this is just as critical as engineering expertise, since innovation must be shared and understood in order to make an impact.
For me, academics are not just a path toward a degree but a foundation for innovation, independence, and long-term growth. By combining rigorous CET coursework with lab experience, peer collaboration, and early exposure to professional research environments, I am preparing myself for a career that bridges engineering, software development, and aerospace design, while remaining open to future opportunities in leadership and public service.
Outside of my formal studies at City Tech, I dedicate significant time to independent projects that allow me to combine creativity with technology. These projects reflect both my technical curiosity and my desire to push ideas beyond the classroom into real, tangible results.
🎮 Galactic Gobbler – Published on the Apple App Store
One of my proudest accomplishments is the successful development and release of Galactic Gobbler, an original iOS arcade-style game published on the Apple App Store.
This project required me to navigate the full development cycle, from initial concept and design to coding, testing, and final submission. Building Galactic Gobbler pushed me to expand my skills in game logic, mobile optimization, graphic design, and physics simulation, while also teaching me the importance of persistence, user experience, and attention to detail.
Publishing the game on a major platform not only proved my ability to bring a project from idea to reality but also reinforced my commitment to independent software development as a creative and professional pursuit.
✈️ Aviation Projects
As a dedicated aviation enthusiast, I regularly explore concepts that merge engineering with aerospace innovation. I have created conceptual CAD designs for supersonic airliners, experimenting with aerodynamic modeling and futuristic design ideas. While these are conceptual studies, they demonstrate my passion for advancing the limits of aerospace technology.
Alongside these concepts, I am also working on a more realistic and attainable project: the design and prototyping of a functional RC vertical takeoff and landing (VTOL) aircraft. Inspired by aircraft like the V-22 Osprey, this project involves CAD modeling, weight testing, aerodynamic considerations, and system integration. The VTOL project allows me to apply my engineering education in a hands-on way, blending mechanical design, electrical systems, and creative problem-solving.
🌐 Other Creative Explorations
Beyond engineering and software, I also pursue other creative outlets that allow me to express different sides of myself:
✍️ Poetry – I write poetry that reflects my personal experiences, perspectives, and observations. Writing has always been a way for me to channel emotion into art, offering balance to the logical and structured nature of engineering. Some of my poems are published on my personal site, where I share them alongside my technical work.
🎨 Design & Prototyping – I experiment with digital design, conceptual modeling, and gameplay mechanics, treating these projects as creative laboratories where I can test new ideas.
These pursuits keep me grounded and remind me that creativity, whether through art or technology, is central to who I am.
For me, independent projects are more than just side pursuits, they are a way to apply what I learn, explore new technologies, and prove that innovation doesn’t require waiting for permission or perfect conditions. Whether publishing a mobile game on the App Store, designing conceptual aircraft, writing poetry, or attempting to build a working VTOL model, I see each project as a step toward becoming not only an engineer but also a creator and innovator.