Welcome to fair trading system. Before discussing the system more deeply, this game has no trade between players, all buying and selling can only be done in the market and all system prices govern.
For those who still like to call this Auction, please stop because the Auction System is on its own.
Market can be found in every city, almost all NPCs are the same as drawn. Use this feature to sell and buy your hunting needs.
In the market, economic law applies, so if the goods are <demand, then the price of the item will rise and vice versa. If you are good at economics, you can also do business items here
In the market will be divided into 3 tabs, Buy , Sell , and History . Each tab will be explained in detail on the next topic.
The appearance is quite straight forward . Amounts on sales means the amount of goods that are currently on the market, and the Inventory means the number of items in your inventory at this time.
You will only be given 8 slots for selling items in the market (except Whitesmith can increase the number of slots). Remember, the tax from the market is 9%.
If you sell items and do not sell for 24 hours, the items you sell will be expired , and if you still intend to sell them then you have to pay the tax back so that it can appear in the market within 24 hours.
Then if the item you are selling is rare / unique / being in a lot of requests, then Flash Sale will be applied (will be explained later).
Note: For equipment that can be sold only Craft products, Drop Rift, Drop Miniboss, and Drop MVP.
As I mentioned before, if you sell items that are Rare or have a lot of requests but a little stock, then Flash Sale will be applied . Many still say that Flash Sale is a bidding process. But unlike the bidding process mentioned.
If you buy a Flash Sale item, you will be included in the queue of potential buyers. For example, if there are only 5 items in the market and there are 100 potential buyers, then your chance of winning is only 5%. And of the 100 people only 5 people got the 5 items.
How and who determines the winner of the Flash Sale? The decisive factor is the system that took the winners Random or Shuffle .
So remember, not who buys at the end of the time that will win, but 100% luck you are tested here.
Tip: For Flash Sale items like material, you can increase the success of Flash Sale by buying more than one in a Flash Sale period.
How to do Gift
Gift Credit Amount
Gift can only be used for a minimum purchase of 100,000 zeny. If below that, the Gift button on the History market tab will not exit.
To do a Gift you must have a Gift Credit . Gift Credit can only be obtained from topup. No, not filling in Gift Credit. But Gift Credit is a bonus every time you top up. If you are serviced by China, every time the topup is 1 yen, you will be given a Gift Credit of 10,000 Gift Credit.
For one gift item with a price of 500,000 Zeny, then the cost you need to spend is:
500,000 Zeny + 500,000 Gift Credit + Delivery Fee
So, if you want to gift items to your friends, the more expensive you want to gift, the more expensive you have to pay.
Note: Gift Credit is only valid for 31 days.
Vending in Ragnarok M: Eternal Love is very different from the version on PC. And yes, again Gift Credit .
To do Vending you must become a Merchant , and take Vending skills .
To sell items using vending is quite simple, just like in the Sell system on the Market. But unique, you can set the item price + 50% or -50% of the Market (if the item is in Flash Sale, you can raise the price by 200%). To sell items you do not need Gift Credit.
For item buyers from Vending, you must have a Gift Credit and you only have to pay 75% of the price per unit with zeny. For example, if you buy an item worth 100,000 zeny from Vending, then what you need to spend is:
(100,000 * 0.75) + 100,000 Gift Credit
Note: Those who sell using Vending only get Zeny.