The objective of Into the Deep is to score points using samples, which are colored bricks, on the playing field. In addition to scoring samples, you can also attach a clip to a sample to turn it into a specimen. Hanging these specimen on the middle submersible can score a certain amount of points. The first 30 seconds of a match is known as an autonomous period, where the robot is operated purely on prewritten code. After the autonomous period is the 2 minute driver controlled period, where two drivers for each team are allowed to move their robot with controllers. In the end game, the robot can be suspended in different zones for different amounts of points.
The objective of Centerstage is to score points by placing game pieces called pixels on a backboard. In addition to scoring cones, you can also park in certain areas to score points. The first 30 seconds of a match is known as an autonomous period, where the robot is operated purely on prewritten code. After the autonomous period is the 2-minute driver controlled period, where two drivers for each team are allowed to move their robot with controllers. In the end game, the robot can also score points by shooting a paper airplane "drone" in certain area in addition to hanging from a bar.
The objective of Powerplay is to score points using cones on the playing field. The playing field has junctions of various heights and sizes that you must place cones on in order to score points. In addition to scoring cones, you can also park in certain areas to score points. The first 30 seconds of a match is known as an autonomous period, where the robot is operated purely on prewritten code. After the autonomous period is the 2 minute driver controlled period, where two drivers for each team are allowed to move their robot with controllers.