set onboard the cargo vessel Timmins Cargo Bay 17 is a first person shooter where an alien parasite from the planet Osiris has invaded the minds of an exploration crew, trapped inside the 17th cargo bay of the ship the crew who still have their minds intact must fight the infected crew until an extraction team can reach them.
Development was slow on this game until recently when ParriL2 allowed the studio to assist with the creation of this game.
The first soundtrack piece called 'Opening' is a 29 second track consisting of percussion, and a flute type instrument.
The second soundtrack piece for this game is called 'Attack Pattern Alpha' and consists of Percussion, Tuba and a synthesiser it has a length of 45 seconds.
The third soundtrack piece 'Alert' is the most impressive to the developers including Klaxon Sirens, Synthesiser and a Drum Machine it has a length of 90 seconds.
The last soundtrack piece is called Battle stations it includes a synthesiser, percussion and stringed instruments it has a length of 112 seconds
Cargobay-17 is lead by ParriL2 and DarkMataro. the project was started on the 4th of September 2022 under the name 'Starship: Parasite lost' DarkMataro entered the project on the 12th of November 2022.
Darkmataro scripted 'Cargobay-17' and ParriL2 built the map, Ironmanhowes made the physics model and rough exterior design of the starship aswell as designing how the interior looked.
Development log - ParriL2
Added Guns
-Arkus-A749 assault rifle Lazer weapon blue
-Avelos lazer pistol Lazer weapon Red
Development log - DarkMat
Done guns
- M44A22 (replaced Arkus A789) Added surrounding planets, skybox and asteroids for detail
Added E13);:@037&
Development log - ParriL2
-Starship: Cargobay-17 has been given to the Radioactive Pijon roblox groups control
-ACS module will need to be re-installed to the new game or moved to local storage on the new game
-soundtrack pieces have been uploaded
Development log - DarkMat
Reimplemented the guns
- Added a new gun | Added more planets | Added R57108 | Added sounds | ParriL2 to add the actual sound onto the file | Updated blood splatter | Finished the ship and added more cover
Development log - ParriL2 -Starter morph attempted | needs looking at @DarkMataroFF (help me)
To be completed Soundtrack done
Voicelines(@ParriL2)
EVA Suits(@DarkMataroFF)