Quickshot VR is a fast-paced, score attack-style virtual reality shooter where players test their reflexes and accuracy by throwing stars at targets that appear around them. Designed for immersive play, the game features a dusty western town as its map with unique visuals and atmosphere. Players aim for high scores within a 90 second time frame with competing against themselves or others for the highest score.
The game features a fully implemented scoring system, a diegetic score counter and timer, and custom models for the whole world. A western-themed level has been modeled, textured, and brought to life with custom assets, music, and sound effects. Players are kept engaged with intuitive throwing mechanics, immersive environmental design, and satisfying feedback.
This project was made by Leo Klemet (Art), Caleb Olson (Art), Jaquim Brown (Sound), and Kyle Kramer (Programmer)