No creatively titled name for this - it is simply as the title describes: A level-designer for puzzle platformers. Using web-technologies, and thus easily accessible when hosted over the internet - it randomly generates levels and puts the exit in a feasible location using a reachability statistics, using math dependent on the pixel width of the generator. More often than not, it places the exit near the player - after all, random is random - but the map is editable, and the reachability calculations is dynamic! Design any level for any game, and load it offline using JSON as well.
Easily editable within your window - and a reachability statistic that isn't just 100% and 0%! The player isn't perfect
Tutorials work too! Just expect to be manually editing a lot more...