Good news! Since every piece is coded on the back, we can replace lost pieces. Just email us at puzzleface@letsticktogether.com with the code (number and color) of the piece that is missing. We will then send you a link where you can order the replacement pieces at $5 per piece.

The winner will play the puzzle on the air with our host and Will Shortz, Weekend Edition's puzzle master and The New York Times' puzzle editor. By playing the puzzle on the air, the winner will receive a Weekend Edition lapel pin; Scrabble from Hasbro Inc.; and The New York Times Sunday Crossword Puzzles, Volume 43, from St. Martin's Press. (Total estimated retail value $30) Sunday Puzzle NPR  hide caption


Puzzle Games


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Robert: Life is messy. It doesn't make any goddamn sense. Sorry to break the news to you. Life's just random. Everything's random. My success, you here now. There's nothing we can do to control anything. But when you complete a puzzle, when you finish it, you know that you have made all the right choices. No matter how many wrong pieces you tried to fit into a wrong place, but at the very end, everything makes one perfect picture. What other pursuits can give you that kind of perfection? Faith? Ambition? Wealth? Love? No. Not even love can do that, Mata. Not completely.

I am also having the same problem. I am asked to solve the captcha every single time when I ask any question to Chatgpt 3.5. I have done clearing the browser data and cache but still getting this annoying puzzles again and again. What is the solution of this problem. If someone have the solution. Kindly help me out. My same account is working fine on other devices with same wifi connection.

I think my laptop device is not trusted according to them. It was working fine until yesteday. I am having this problem from yesterday (29 octuber).

Please help me with the solution

Our collection of jigsaw puzzles for adults and children are exclusively made in the UK and Europe, from the absolute thickest puzzle board on the market! We work with artists across the world to create astonishing puzzle images that are guaranteed to make you smile. If you are looking for children and adult jigsaw puzzles online, offering varying difficulty levels, then you have come to the right place with Gibsons.

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Our puzzles offer a playful way to explore the world of wine, spark curiosity and inspire you to delve deeper into the nuances. With every piece you put together, you'll discover more fascinating details: from the regions where the grapes are grown, to the subtle aromas and flavors that make each vintage unique.

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Puzzle Dependency Charts would have solve most of these problems. I can't remember when I first came up with the concept, it was probably right before or during the development of The Last Crusade adventure game and both David Fox and Noah Falstein contributed heavy to what they would become. They reached their full potential during Monkey Island where I relied on them for every aspect of the puzzle design.

A Puzzle Dependency Chart is a list of all the puzzles and steps for solving a puzzle in an adventure game. They are presented in the form of a Graph with each node connecting to the puzzle or puzzle steps that are need to get there. They do not generally include story beats unless they are critical to solving a puzzle.

I always work backwards when designing an adventure game, not from the very end of the game, but from the end of puzzle chains. I usually start with "The player needs to get into the basement", not "Where should I hide a key to get into some place I haven't figured out yet."

We add two new puzzle nodes, one for the action "Oil Hinges" and it's dependency "Find Oil Can". "Unlocking" the door is not dependent on "Oiling" the hinges, so there is no connection. They do connect into "Opening" the basement door since they both need to be done.

At this point, the chart is starting to get interesting and is showing us something important: The non-linearity of the design. There are two puzzles the player can be working on while trying to get the basement door open.

When you step back and look at a finished Puzzle Dependency Chart, you should this kind of overall pattern with a lot of little sub-diamond shaped expansion and contraction of puzzles. Solving one puzzle should open up 2 or 3 new ones, and then those collapses down (but not necessarily at the same rate) to a single solution that then opens up more non-linear puzzles.

Here is a page from my MI design notebook that shows a puzzle in the process of being created using Puzzle Dependency Charts. It's the only way I know how to design an adventure game. I'd be lost without them.

I don't usually like metal puzzles much, but the Tetra Puzzle is way cool! A tetrahedron is a fascinating shape and the way the four congruent interlocking pieces come together is very satisfying. This puzzle is very fun to manipulate and looks great on display too. It's cool to the touch and to the eye and has a nice heft to it as well. I highly recommend the Tetra Puzzle from Craighill!

A jigsaw puzzle manufacturer typically uses the same die-cut pattern for many different puzzles. This makes the pieces interchangeable. So I sometimes find that I can combine portions from two or more puzzles to make a surreal "puzzle montage" that the manufacturer never imagined. I take great pleasure in discovering such strange images lying shattered, sometimes for decades, within the cardboard boxes of ordinary mass-produced puzzles.


These artworks are float-mounted or float-framed, and ready to hang on your wall. (See the bottom of this page for details.) Please note the dimensions shown under each work. They all appear about the same size here, but in reality some are much larger than others.


If you want to know about newly available montages, including any newly-available instances of ones that are currently sold out, please email me or follow my Facebook page. Meanwhile, I'm looking into publishing a book or calendar. Also, as an enthusiastic public speaker, I'm available to give a fun 20-to-45-minute talk and slideshow about my adventures with the obscure art of puzzle montage. Contact me at artist@puzzlemontage.com. Thank you for your interest!tag_hash_110


All images  copyright Tim Klein. Please contact me for permission to use them. (artist@puzzlemontage.com)


On Facebook: Puzzle Montage Art by Tim Klein


I made this montage by combining a puzzle showing a church with a puzzle showing a carnival ride. I've been a bit surprised at the wide range of reactions it gets. Some people find it humorous, others find it affirming or joyful, and others see it as blasphemous. At any rate, it draws attention out of proportion to its relatively small size.



This was the first puzzle montage I ever created that I thought was worth keeping. I used pieces from two puzzles that were probably published in the 1980s. One puzzle showed the mansion at Orton Plantation, located in my boyhood hometown of Wilmington, North Carolina. The other puzzle showed Mt. Jefferson, near my current home in the Pacific Northwest.

I made this montage out of three square puzzles published in the early 1970s. One of the puzzles showed a maze. The others were two copies of the same puzzle, showing a large ancient Chinese statue of a bodhisattva named Kuan-Yin. (I'm told that a bodhisattva is loosely the Buddhist equivalent of a saint.)

In the original image, the statue rests on a dark rocky pedestal visible all along the bottom edge of the puzzle. I found that although my two copies of the Kuan-Yin puzzle shared the same cut pattern, they had been run through the die cutting machine at right angles to each other. This enabled me to eliminate the pedestal from the image by replacing one Kuan-Yin puzzle's bottom edge with pieces from the left-hand edge of the other Kuan-Yin puzzle! Then, by swapping in pieces from the maze puzzle, I gave Kuan-Yin some butterfly wings. The subtitle "Enlightenment" refers not only to the Buddhist principle of enlightenment, but also to the fact that I've "lightened" a big heavy statue and given her flight. 2351a5e196

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