Effective Date: November 2, 2026
Dennis Burkett ("we," "our," or "us") built Puck Fire as a commercial indie game. This SERVICE is provided by Dennis Burkett at no extra cost and is intended for use as is.
This page is used to inform visitors regarding our policies with the collection, use, and disclosure of Personal Information if anyone decided to use our Service.
1. Information Collection and Use
Puck Fire does not collect, store, share, or process any personal information or user data.
The game operates entirely locally on your device.
We do not collect names, email addresses, device identifiers, or location data.
Game progress, high scores, season standings, and achievements are saved locally on your device using standard storage and are never transmitted to an external server.
2. Third-Party Services & Tracking
Because Puck Fire is a self-contained offline experience:
There are no third-party analytics or tracking software development kits (SDKs) embedded in the app.
There are no advertisements or ad networks tracking your activity.
There are no in-app purchases or external payment processors.
3. Children's Privacy
Our Services do not address anyone under the age of 13. Since we do not collect any personal information from anyone—including children under 13—no data collection consent or parental review is required.
4. Changes to This Privacy Policy
We may update our Privacy Policy from time to time. Thus, you are advised to review this page periodically for any changes. We will notify you of any changes by posting the new Privacy Policy on this page.
5. Contact Us
If you have any questions or suggestions about our Privacy Policy, do not hesitate to contact us at:
Email: dburkett39@gmail.com