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PUBG Mobile, or PlayerUnknown's Battlegrounds, has been designed exclusively from the official mobile game. While you can enjoy the game on a larger screen, it replicates the maps, environments, challenges, weapons, and more. In this online multiplayer game, you can indulge in super intense, fast-paced action sequences.


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It was first released for Windows via Steam's early access beta program in March 2017, with a full release in December 2017. The game was also released by Microsoft Studios for the Xbox One via its Xbox Game Preview program that same month, and officially released in September 2018. PUBG Mobile, a free-to-play mobile game version for Android and iOS, was released in 2018, in addition to a port for the PlayStation 4. A version for the Stadia streaming platform was released in April 2020, with Xbox Series X/S and PlayStation 5 versions being released in November 2020. The game has been free-to-play for all platforms since January 12, 2022.

The game received positive reviews from critics, who found that while the game had some technical flaws, it presented new types of gameplay that could be easily approached by players of any skill level and was highly replayable. The game was credited with popularizing the battle royale genre, with a number of unofficial Chinese clones also being produced following its success. The game received several Game of the Year nominations and set seven Guinness World Records, among many other accolades. PUBG Corporation has run several small tournaments and introduced in-game tools to help with broadcasting the game to spectators, as they wish for it to become a popular esport. It has sold over 75 million copies on personal computers and game consoles, is the best-selling video game on PC and Xbox One, and is the fifth best-selling video game of all time. Currently, the game has accumulated $13 billion in worldwide revenue, including from the more successful mobile version of the game, and it is considered to be one of the highest-grossing video games of all time.

Separately, the Seoul-based studio Ginno Games, led by Chang-han Kim and who developed massively multiplayer online games (MMOs) for personal computers, was acquired and renamed Bluehole Ginno Games by Bluehole in January 2015, a major South Korean publisher of MMOs and mobile games.[16][17] Kim recognized that producing a successful game in South Korea generally meant it would be published globally, and wanted to use his team to create a successful title for personal computers that followed the same model as other mobile games published by Bluehole. He had already been excited about making a type of battle royale game after he had played DayZ, in part that the format had not caught on in Korea. He also wanted to make this through an early access model and have a very limited development schedule to get the game out as quickly as possible, while treating the product as a "games as a service" model to be able to support it for many years.[16] In researching what had been done, he came across Greene's mods and reached out to him.[16] In July 2017, Bluehole partnered with social media platform Facebook to provide exclusive streaming content to Facebook's gaming channels, as part of their push to provide more gaming content for its users.[18]

Following the Chinese publication deal for the Windows version, Tencent Games and PUBG Corporation additionally announced that they were planning on releasing two mobile versions based on the game in the country.[95][96] The first, PUBG: Exhilarating Battlefield, is an abridged version of the original game, and was developed by LightSpeed & Quantum Studio, an internal division of Tencent Games.[97] The second, PUBG: Army Attack, includes more arcade-style elements, including action taking place on warships, and was developed by Tencent's Timi Studio.[98] Both versions are free-to-play, and were released for Android and iOS devices on February 9, 2018.[99][100] The games had a combined total of 75 million pre-registrations, and ranked first and second on the Chinese iOS download charts at launch.[100] Following a soft launch in Canada, an English version of Exhilarating Battlefield, localized simply as PUBG Mobile, was released worldwide on March 19, 2018.[101][102][103] Following its release, a Korean and Japanese oriented version of the game released in June 2018, under the title name PUBG Mobile KR. A Vietnamese version, PUBG Mobile VN released in January 2019.

In China, PUBG Mobile had been awaiting approval by the government for an authorized released, during which the game could only be offered as a public test. However, Tencent's planned release was suspended due to the government approval freeze across most of 2018. By May 2019, Tencent announced it would no longer seek to publish PUBG Mobile in China, but instead would re-release the game under the title, Game for Peace that readily meets China's content restrictions, such as eliminating blood and gore.[104] Taiwanese version of the game was released following the Chinese version, as PUBG Mobile TW. A version meant for lower-end mobile devices which features a smaller map made for 60 players, PUBG Mobile Lite, was released on July 25, 2019.[105][106] This had support for high FPS gameplay on multiple Android devices.[107] The Chinese version of the app was again renamed to Peacekeeper Elite in 2020.[108]

Within three days of going live on the Xbox Live Preview Program in mid-December 2017, Microsoft announced that Battlegrounds had sold more than a million copies on the platform. Alongside this, Microsoft announced that Battlegrounds would be offered as a free add-on for those buying the Xbox One X console through the end of 2017.[167] A month after release, the Xbox version had sold more than four million copies and was the fourth bestselling game in the United States, according to The NPD Group.[168][169] By March 2018, the game had sold forty million copies across all platforms, which had risen to over fifty million by June, averaging over 87 million players daily with over 400 million players in total.[170][171] The mobile version in particular had over 100 million downloads by August 2018,[172] and exceeded 225 million by October 2018,[173] a figure higher than the combined player base for Fortnite at nearly the same point in time. As of 2018, the bulk of these players were in Asian countries such as China and India, where PUBG Mobile was released before Fortnite and could run on lower-powered mobile hardware.[174][175] China has the game's largest player base.[173] PUBG was the most popular online game in India in 2018 (but it was banned by the government of India in 2020; see below).[176]

PUBG was the top-selling PC paid game of 2017,[177] having sold 30 million copies worldwide and grossed about $900 million.[178] By June 2018, it had sold more than 50 million copies worldwide.[171] PUBG was again the top-selling PC paid game of 2018, increasing its annual sales revenue to $1.028 billion.[179] In addition, the free-to-play PUBG Mobile became the first mobile battle royale game to gross over $1 billion,[180] reaching over $1.5 billion as of 2019[update].[181]

PUBG Mobile was the second most-downloaded mobile game of 2018, with nearly 300 million downloads worldwide. The game's largest market was China, which accounted for 29% of the game's downloads, followed by India and the United States each with about 10% (30 million) of its downloads. It was the most-installed battle royale game of 2018, with about 200 million more installs than Fortnite, which received 82 million installs on mobile devices.[182] As of 2019[update], PUBG Mobile has reached 555 million downloads worldwide, with India accounting 116 million (21%) of the downloads, China with 108 million (19%) downloads, and the United States with 42 million (8%) downloads.[181]

In March 2021, it was reported that PUBG Mobile has accumulated 1 billion downloads outside of China since launch.[191] As of December 2022[update], PUBG Mobile has grossed $9 billion worldwide,[192] while Battlegrounds Mobile India surpassed 100 million on Google Play store.[193] By the end of 2021, PUBG: Battlegrounds had an average of 70 million daily users.[194] After selling more than 75 million copies, the original PC and console game converted to free-to-play,[195] according to the Krafton's revenue report for the first quarter of 2022, free-to-play transition was the reason for increase in game's profit. PC sales have been increased by 61 percent for a revenue of $82.3 million. In gaming consoles, sales revenue have been increased by 274 percent over the last year, monthly active users also have been increased by almost 300 percent. PC and console version of the game has accumulated a total revenue of $4 billion since its release in 2017,[178][196][197][198][179] combined with the mobile version, PUBG: Battlegrounds has a total revenue of $13 billion.[192]

Prior to release of their mobile versions, PUBG Corporation initiated legal action in the Northern Distinct Court of California against Chinese game publisher NetEase in January 2018, claiming that their mobile games Rules of Survival and Knives Out infringe on Battlegrounds' copyrights. PUBG's lawsuit asserts that Rules of Survival is "a copyrightable audio-visual work, individually and/or in combination with other elements of Battlegrounds", and identified several elements that appear similar in both games. While some of these elements are common features of a battle royale game, PUBG asserted that other elements reference specific facets of Battlegrounds, such as references to chicken for winning a game or using cookware as weapons or armor, makes Rules of Survival imply a connection to Battlegrounds. PUBG seeks both monetary damages and requiring NetEase from further distribution of the games. NetEase, in responding to PUBG's request to Apple to remove the games, denied that their games violated Battlegrounds' copyrights.[268][269] By March 2019, the two companies had reached an undisclosed agreement and were working to get the cases dismissed.[270] 2351a5e196

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