Another year, another update.
A lot has happened since I last talked about the project. Rest assured, a lot of progress has been made (albeit slowly) in the last year.
Why did things go quiet for so long? Simple. I've had less free time (and motivation, to be honest) as development went on.
However, I've been motivated to work on the project again in the past couple of months, and I'm putting the finishing touches to UI elements and spritework.
Also, a hotfix for Re:WiReD was released to work on the newest version of lainTSX. Nice!
See you again in a bit!
Hi folks, happy new year!
At last, all the cutscenes for Re:WiReD are done. From here on, the rest of the work will be focused on finishing the UI elements and sprites.
Again, you can see the progress of what I'm currently working on by clicking on this link.
That's it, that's the update.
Hi! Hope you're having a wonderful day.
A bit of bad news here. The project will be on hold for the next few weeks due to technical reasons beyond my control. Not the worst thing in the world, it will just take some more time to come out.
Let me reiterate that the project is NOT cancelled. It will just be delayed a bit.
Happy laining!
Hey there! Now that the final version of Re:WiReD is a few weeks away from completion, I decided to create this website for anyone who might want to keep an eye on the Project.
Currently these features are yet to be added fully:
Cutscenes (62/82 done)
Sprites (05/29 done)
Fonts
Misc UI elements
While these are fully implemented!
Audio (Voices, sfx, etc.)
Music (courtesy of Aero Saturn from the Serial Experiments Lain Restoration Project).
Illustrations
Title cards
Node bubbles
You can see the progress of what I'm currently working on by clicking on this link.
Cheers!