This is big news. If you're like me and like to stream from your PS4 to your PC, now you can in linux. I saw an announcement post and followed that to the github. I got the AppImage from there (version 1.0.3) and ran it.

I do not have a jailbroken PS4. I had to do nothing but enter my PSN ID in it and go into remote play on the PS4 and get a numeric code to enter in it. Here is a screenshot of it streaming to my Solus Plasma desktop


Ps4 Remote Play Linux Download


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But of course, it has some very alarming flaws. Most notably, the lag. The official app has almost no input lag, but Chiaki has a lag of around 1 second, or less. This makes playing games like Elden Ring or other games with QTEs a nightmare to play. So, I'd recommend using this if you play more casual games where tight timings aren't a concern.

I get very poor video quality (pixelated) when playing games from my laptop via steam remote play on ubuntu 20.10. When I use the same laptop, with the same settings on win10 - the quality is excellent.

I tried both software and hardware decoding, there was no big difference. I tried to play with limit bandwidth settings but even with no-limit there was still a lot of ugly pixelization on linux. Setting client setting quality from balanced to beautiful also didn't help.

As you can notice, frame drop is quite high on linux side, but what is the reason? Also the incoming bitrate on windows is way higher (so no compression artefacts like pixelization), but how can I enforce steam on linux to use more bandwidth?

Now the next time you attempt to stream a game from this machine you should be able to use any client side resolution you want. Just keep in mind the higher the resolution, the more CPU intensive it will be. Likely for remote play you will want to keep the client resolution to 1080p

should play the test.mp3 on this remote machine. In other words, a poor man's PA system. I allowed passwordless audio access via the network in the paprefs panel, but still no sound when I try to play via ssh.

Using ntfs has disadvantages. It happens often that shaders cache folder becomes corrupted. Messages saying ntfs3: sdb6 ino=1921f, steamapprun_pipeline_cache Looks like your dir is corrupt. You cannot fix that from linux. You need to boot to Windows and use chkdsk for that.

chiaki is a native SDL-based PS4 and PS5 remote play client for Linux. It runs fine with my intel core i7 cpu laptop, and have managed to play ultra street fighter 4 and use the web browser without problems.

This may seem a bit strange but im wondering if its possible to plug in the same ethernet cable to two pcs to remote play steam games. My main pc is using Windows 10 and the pc i want to stream to is running Linux and also does not have wifi.

I was able to get my linux pc to show up as a device in remote play in steam on my windows pc but nothing on the linux side. Both were set to static IP's, the linux pc Im not entirely sure though as im new to linux.

Remote play from your Xbox One or Series X/S game console directly to your Linux device. This app supports 1080p quality, playing backward compatible games, and xCloud titles. Haptic feedback is also supported on connected controllers. The XBPlay app is available on Google Play, Google Play TV, the iOS App Store, and the Amazon Marketplace (TV).

You should also confirm your network is up to the task of streaming. Click the Test remote play button and wait for the assessment to be made. Follow any recommendations that limit or prevent streaming.

The problem you are facing is as follows. You are most likely running some kind of a Linux distribution, andyou want to play files stored on a remote computer. Most often, this will be a Windows machine, so you needsome Samba sharing. The thing is, on its own, the sharing works, but VLC just can't play remote files.

What we need to do is tell VLC to play SMB content - and potentially provide it with credentials needed toaccess these Samba shares. The problem here is many fold. Recently, after a number of security vulnerabilitiesdiscovered in the SMB protocol, there has been a fairly kneejerk reaction and subsequent tightening of securityin this domain, which leads distros to prompt for username and password for Samba shares even if you allowanonymous guest access.

Furthermore, VLC may not fully be integrated into your distro of choice, and there might not be enoughcross-app sharing of credentials. Which means that if you have allowed, say, Dolphin to access a Samba shares,this information will not be stored in a global database that the media player can also use. We will need toconfigure that separately.

Once you have provided the necessary details, save the settings, and close the Preferences video. Now, tryplaying the remote content. You will most likely succeed. At this point, you should be able to stream yourvideo from Windows machines. Again, this may not affect all distributions - or desktop environments, so do takethis into account when you setup your systems.

There you go, another quick and nimble VLC tutorial. This little player has it all, including the complexity,beauty and flexibility of the Linux world. You know issues will come up, but then you will also be able toresolve them, somehow, somewhere, black magic.

If you cannot play remote media files using VLC in Linux, you need to check several things. One, always consultthe media player logs first, so you can narrow down your troubleshooting. Based on the information, see ifyou've not come up against a permission issue. This can happen in various distributions and desktopenvironments, especially with Samba. If this does not help, see about any missing codecs and make sure you'renot facing package conflicts or some such. But it this case, it will probably be the question of Sambacredentials, and the player allows you to fix this easily using its preferences, but there will be somelimitations to that. Anyhow, not perfect, but given what we can do, I hope you find this guide useful. And werepresent.

Does anyone know how to grab the local cache file for the TTS event? I think I have the whole mechanism worked out for the remote playing if I publish the file name manually, but I need to grab it from the TTS chain itself.

Squeezelite is one of several software clients available for Logitech Media Server. Squeezelite does not have any user interface of its own and must be controlled via Logitech Media Server's web interface or another Logitech Media Server client. Squeezelite supports gapless playback, a wide range of sample rates (44.1 kHz / 48 kHz / 88.2 kHz / 96 kHz / 176.4 kHz / 192 kHz / 352.8 kHz / 384 kHz) and direct streaming for Logitech Media Server plugins that require it such as Spotify. It is capable ...

Not sure. Thought it always did. Just setup mpd on your remote device, add the media_player component to HA. Restart HA. Click on the media player component in the frontend and the tts test will show in the card.

This feature allows interaction with the Playstation XMB as well as supported PS3 Games/Software and PS1 games.A few settings on XMB are hidden during remote play or can not be accessed.PS3 can provide video and sound to the device or only video to the device (when your PS3 audio output like monitor or audio system is running the sound).PS3 20GB CECHBxx models (and others but unreleased models) can be used if they are using a wired connection to a wireless router even though the internal Wi-Fi hardware is missing.

Note: Sony after all, giving finally support for remote play on PC limits everything it could. Result into not being able to play games/run homebrew via RemotePlay. In theory it could be worked-around by patching, after all.

When replacing a PARAM.SFO from a game stored on the internal HDD (using a file manager, FTP, etc...), the system will not note the application as being able to be used during remote play at first. This occurs because the system will initially read a cached version of the original file, which will not reflect any of the changes made.

I am looking at making a budget media centre. I am new to Linux and have not yet installed it but think I can manage. I want to use Ubuntu and would like to use my Android phones to control or work as a remote for media playing to a TV.

It is XMouse and it is open-source. No ads and no nags. You can use it as a mouse, keyboard, or remote control with programmable buttons (execute any command you want). Maybe not the greatest user interface (takes some time to understand and get used to it), but it works well.

Unfortunately this isn't possible to stream directly from Xbox One to Linux directly. As mentioned above, you could stream to a Windows device and then relay that to Linux via some remote desktop/streaming software.

Final Fantasy 16 is releasing tomorrow and I, for one, am extremely excited. The game looks phenomenal and I can't wait to dive into the world of Valisthea. Unfortunately, the game is being released on PS5 only as of right now, which means tdownloading and playing the game natively isn't possible. On the plus side though, if you have a PS5, there is a way to play this on your Steam Deck or ROG Ally...PS Remote Play!

Using that, I will show how to set up, install, and run Chiaki from Game Mode to play Final Fantasy 16 on your Steam Deck when it releases. On top of that, I will also show how to get it up and running on ROG Ally, but since it is a Windows system, the process will be slightly different. So, without further adew, let's get you connected!

With that said and done, you should now be able to stream games from your PS5, or PS4 if that's what you're using it for. This means that when Final Fantasy 16 unlocks tonight, you will be ready to play on your portable devices! I, for one, can't wait to play and will be anxiously awaiting until it unlocks. ff782bc1db

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