Fillering Interview
(January 2023)
(January 2023)
OT Fillering Won Under:
Love, Hate, Luck, and Chaos
For this month, the themes played will run on a five-day cycle basis, with certain exceptions
This loop will go from Monday-Friday (inclusive), Saturday and Sunday are separate. Count the days as listed while skipping the weekend.
For each day, a different category is randomly chosen. All official games on that day will be played under this category, and a game must include one of the listed requirements. None of them can be played two days in a row.
Love and Hate also have a special mechanic, where the host can choose to pick the theme based off overall player feeling on the theme (Love = a theme everybody loves, Hate = a theme everybody hates). This is very relative and should not be implemented frequently, with a maximum of once per day.
While idea themes fit most of the requirements, the goal is to use them as backups and backups only.
Love:
· The theme contains a mini-faction or 3rd party faction (Mason, Friend, Lover)
· The theme allows Outside Contact
· A non-town faction has a role that gives protection to someone in said faction
Hate:
· The theme contains a role or mechanic that has player interaction after they have been voted (Modexe, Vengeful Townie, SuperSaint, Hated modifier)
· The theme’s name includes “Death” or has a role that includes “Death” (Deathnommy, Deathnote, Deathproof modifier)
Chaos:
· The theme contains a role or mechanic that has the ability to hide roles after death (Janitor,
· All roles are PR’s (Tourist, Vigilante, Role Cop)
· There are 3 or more factions (Town, Mafia, Mime)
· The theme has a Jester
· There is a mechanic or role that alters actions (OS Mass Redirect, Insane Modifier)
· There is a negative role/modifier (Hirsute, Sacrifice, Compulsive Childkiller)
Luck:
Luck applies differently than the other three modifications. It plays into the hosting of themes
· A host can pick 3 themes they would like to host, and randomly pick one of them.
· A randomly selected a player in the game gets to pick the theme.
· The amount of IDEA theme rerolls is predetermined (applies for all, but not Saturday)
Saturdays:
IDEA themes only (GI, CI, VI). One can only be played once a day. Alternatively, the host can run a Closed Setup, if 50% of the players agree.
Sundays:
Completely host choice, no limitations. Room Prize Winner is allowed to ask for their opinion to have impact.
Special Days:
Jan 19th: Popcorn MUST be played if possible
Jan 31st: Majority decides all themes
OT Fillering Created:
One of a Kind
The theme must have something unique about it.
It may be anything from a role to a mechanic that's unique to the theme.
Eg: The vanilla themes like deathnommy, modexe, last will, 8ball, etc. have a mechanic that's unique to them or themes like classic or idea are known for their unique rolelist. More examples include fire and ice with the kill neutralization mechanic, kill all townies with the 'number of townies dead = number of days' mechanic, etc.
Themes like FEE, Journalist, Near-Vanilla, Vig10'er, etc. are just themes with roles that are commonly found everywhere and these roles don't have a mechanic that's unique to the theme so these themes aren't considered unique.
Fillering
Favorite Role: Vigilante
Least Favorite Role: Vanilla Townie
Favorite Theme: Our Idea
Least Favorite Theme: Vanilla
Favorite Pokemon: Dramsama
Least Favorite Pokemon: Sunflora
Favorite Smash Bros Character: Never Played :( (but also Shadow The Hedgehog)
Favorite Song/Artist: Numb by Linkin Park / Imagine Dragons
Favorite Mafia Moment: winning popcorn during fish as last scum standing while travelling in a cab then train