Procedural Material Layered System for Unreal Engine 5
Elevate your material workflows in Unreal Engine 5 with this specialized procedural masking system for seamless layer blending. Designed around UE5's Material Layers and Functions, it excels at creating dynamic, non-destructive blends between material layers using advanced procedural masks—no manual painting or baking required. Perfect for UV-based objects and triplanar projection on non-UV geometry, ensuring distortion-free results on any mesh, from modular architecture to organic props.