Procedural Material Layers
Procedural Material Layers
we introduce a Procedural Material Layer System for Unreal Engine 5—a production-ready master material designed for building fully layered, non-destructive PBR materials.
This intro covers the core workflow, including base material setup, procedural blending, damage layers, and key features such as vertex painting, height-based blending, DFAO masks, noise damage, and fake shadow layers.