Privacy Policy for Deckcore - Rise to Run Last Updated: October 9, 2026
This Privacy Policy explains how No Man of Man Studios ("we," "us," or "our") handles user information for the mobile game Deckcore - Rise to Run ("the Game"). We are committed to complete transparency regarding device permissions and data privacy.
1. Device Permissions & On-Device Processing We follow a strict policy of local-only data processing. To enable core features, the Game requires the following permissions:
Foreground & Background Location: The Game requests access to your device’s precise and approximate GPS location (ACCESS_FINE_LOCATION, ACCESS_COARSE_LOCATION, and ACCESS_BACKGROUND_LOCATION). This data is collected to track your run distances, sync in-game mechanics, and allow you to save custom local routes. The Game collects this location data to enable these features even when the app is closed or not in use.
Physical Activity (Step Counter): The Game requests access to your device's physical activity sensor (ACTIVITY_RECOGNITION). This data is accessed solely to count your steps and accurately calculate your physical progression during active gameplay.
100% Local Processing: Location coordinates, step counts, route logs, card collections, and stats are processed and stored exclusively within the Game's sandboxed local storage on your device. We operate zero external game servers, remote databases, or cloud tracking endpoints. We do not transmit, log, monitor, or sell your location or physical activity data.
No Accounts or Logins: The Game does not require profile creation, email sign-ups, passwords, or cloud-based authentication.
2. Third-Party Services & APIs While we do not run developer trackers or advertising networks, the Game integrates standard Google platform components:
Google Maps API / SDK: Used strictly to render visual map tiles and display your local route history. Communication occurs directly between your device and Google's servers, governed by the Google Privacy Policy.
Zero Third-Party SDKs: We do not incorporate third-party advertising networks, commercial tracking libraries, or third-party analytics suites.
3. Data Storage & Android Auto Backup
Local Storage: Because all game progress, decks, and route history are stored locally, clearing the app's data/cache in Android Settings, manually uninstalling the Game, or experiencing device hardware failure may permanently delete your local records.
OS-Level Cloud Backup: The Game does not operate proprietary cloud saves. However, if standard Android Auto Backup (Google Drive / Google One) is enabled on your device, your local application save state may be backed up to your personal Google cloud account subject to your device's Google settings and privacy preferences. We have no direct access to this data.
4. Platform Diagnostics & Direct Feedback
OS-Level Telemetry: Anonymous system crash logs and Application Not Responding (ANR) events collected automatically by Google Play Console / Android Vitals are managed directly through Google Play’s standard developer services to ensure build stability.
Direct Feedback: If you provide testing feedback, bug reports, or screenshots via email, that correspondence is used strictly by No Man of Man Studios for technical troubleshooting and will never be shared or monetized.
5. Children’s Privacy The Game is not directed to children under the age of 13. We do not knowingly collect, store, or process personal data from children.
6. Policy Changes We may update this policy to reflect changes in platform requirements or core functionality. The most recent version will always be accessible within the Game and on the Google Play store listing with an updated effective date.
7. Contact Us For technical inquiries or questions regarding this policy, contact: No Man of Man Studios Email: support.gts.games@gmail.com