I prioritize effective communication with my team and treating everyone with respect. I am organized with my duties and believe in being 100% transparent. Currently, I work as a Game Designer on projects, but I also handle 3D modeling, 2D art, pixel art, simple animations, documentation, scriptwriting, and basic soundtracks.
I am always seeking to improve my skills to stay current and meet industry standards. I want to contribute to the development of diverse games, both to gain experience and to share it with others!
[Game Design]
[Balancing]
[Documentation]
[Sound Design]
[Level Design]
[Scriptwriting]
[UI/UX]
[Playtesting]
[Prototyping]
[Pixelart]
[Godot Engine]
[Blender]
[Procreate]
[ClipStudioPaint]
[Aseprite]
[Krita]
[Adobe Photoshop]
[Miro]
[Trello]
[Notion]
[Figma]
[Github]
[Google ecosystem]
[Ableton Live]
[Bosca Ceoil]hotoshop]
Game Design
[2023] - [2026][Federal University of Pelotas - Brazil]