I enjoy developing educational games and adopt it for teaching and students' learning. This page shows the game that I have designed and developed and has been successfully adopted for teaching and learning at PolyU since 2013.
Please feel free to contact me (cswclui@polyu.edu.hk) if you have any questions related to the game or you are interested in the game design and development and want to participate in educational game development.
Marketemy is a game developed by my FYP students: LEUNG Yik Kan Joe, So Chak Hei Aaron, Ng Tin Yan Tiffany and TAN Karen Kristine during 2016-2017. Players may learn about search advertising and social media marketing concepts. The game has been adopted for learning in Social and Collaborative Computing (COMP3121) and COMP5331 ( Web Advertising and Web Publishing).
The team has received the following awards and recognition.
You may view the overview slides here.
This game is developed by my final year project students Chau Tsz Ling and Rita Pang in 2018-2019. Players may learn about instagram marketing and eshop operations.
This game has been adopted for learning by students in COMP5331 ( Web Advertising and Web Publishing) and MM4411 (E-Commerce for Management).
You may view the game overview here.
This game is developed by my FYP students Chan Kin Tsun, Ken and Lam Yun Faat Tony in 2018-2019. Player may learn about Youtube Marketing and Influencer (KOL) Marketing concepts.
This game has been adopted for learning by students in MM4411 (E-Commerce for Management). You may view the game overview here.
PMS is a game which helps students to understand Project Management Concepts developed during 2013-2017. This game was developed by my final year project students over several years.
The game has been adopted for learning in COMP5220 (IS Project Management), COMP3122 (Information System Development) and ENG4001 (Project Management).
The overview of the game is available here.
This game is designed in collaboration with Eric Bryon in 2018-2019. Students can learn about Agile and Kanban.
This game has been adopted for learning of agile development in COMP5222 and COMP3233 (Software Testing and Quality Assurance).
You may view the game overview video by Eric Bryon here.
This game is developed by my final year project student Mak Hon Chung, Mark in 2016-2017.
The game has been adopted for learning of risk management in COMP5221 (Software Project Management) and COMP5220 (IS Project Management)
You may view the game overview here.
SEO War is a board game for teaching Search Engine Optimization concepts. This game is initially designed by a group of Msc students in a course project related to web advertising and we further develop the game with the help from Aseka Wu.
This game has been adopted for learning in COMP5331 (Web Advertising and Web Publishing) and Social and Collaborative Computing (COMP3121).
You may view the the game overview here.