Poly Types and Tones
Polyaudios' main attraction, the polys, work with a variety of variables, mainly their type and their tone.
Polyaudios' main attraction, the polys, work with a variety of variables, mainly their type and their tone.
The type of a poly determines its width, color, and pre-lag (how long the player must wait after the previous poly to hit this poly).
The tone of a poly determines its sound and/or its special effect and appearance, such as changing the gameplay speed (tube tone) or playing a simple percussive snare (k-sound tone).
Here's the list of all the poly types and tones in Polyaudios:
Grey
Internal identifier: '.'
Pre-lag: 0.8 seconds
Color (RGB [0,1]): 0.6, 0.6, 0.8
Width multiplier: 1.0
Pitch multiplier: 1.0
Green
Internal identifier: ','
Pre-lag: 0.6 seconds
Color (RGB [0,1]): 0, 0.8, 0.2
Width multiplier: 1.0
Pitch multiplier: 0.8
Tangerine (red-orange)
Internal identifier: ':'
Pre-lag: 1.0 seconds
Color (RGB [0,1]): 1, 0.4, 0.5
Width multiplier: 1.0
Pitch multiplier: 1.0
Pink
Internal identifier: '~'
Pre-lag: 1.6 seconds (2x grey pre-lag)
Color (RGB [0,255]): 242, 138, 225
Width multiplier: 1.6
Pitch multiplier: 1.3
Red
Internal identifier: '!'
Pre-lag: 0.4 seconds (1/2 grey pre-lag)
Color (RGB [0,1]): 1, 0, 0
Width multiplier: 0.7
Pitch multiplier: 1.3
Orange
Internal identifier: '^'
Pre-lag: 0.2 seconds (1/2 red pre-lag)
Color (RGB [0,1]): 1, 0.5, 0
Width multiplier: 0.3
Pitch multiplier: 2.0
Magenta
Internal identifier: '`'
Pre-lag: 0.3 seconds (1/2 green pre-lag)
Color (RGB [0,1]): 1, 0, 1
Width multiplier: 0.5
Pitch multiplier: 2.0
Blue
Internal identifier: '/'
Pre-lag: 0.1 seconds (1/2 orange pre-lag)
Color (RGB [0,1]): 0, 0.5, 1
Width multiplier: 0.3
Pitch multiplier: 1.9
Purple
Internal identifier: '*'
Pre-lag: 1.2 seconds (2x green pre-lag)
Color (RGB [0,1]): 0.5, 0, 1
Width multiplier: 1.6
Pitch multiplier: 1.7
Plain polys
t — t-sound tone
s — s-sound tone
k — k-sound tone
q — q-sound tone
o — o-sound tone
n — n-sound tone
i — i-sound tone
Special polys
X — Ghost tone
L — Lights tone
Z — Ghost lights tone
C — Clock tone
B — Staccato tone
M — Poly module tone
F — Module fake tone
P — Tractor tone
* — Nix tone
1 — +10º rotation
2 — -10º rotation
3 — +20º rotation
4 — -20º rotation
9 — +90º rotation
0 — -90º rotation
5 — +180º rotation
6 — -180º rotation
7 — +360º rotation
8 — -360º rotation
% — Tube tone