When trying Pacifica Pizza Tower District for the first time you might ask yourself, why does this pizza taste so much better than other pizza shops? Well, the owners take great pride in using the freshest and highest quality ingredients in the market. We start everyday by mixing a fresh batch of dough and grating our cheese from whole milk mozzarella so that you can be sure your pizza was never frozen or a simple, \"just add water product.\" We believe in keeping to the traditional way of making pizza. All of the delicious ingredients you choose for your pizza come together with a nice heavy sauce made from freshly packed, vine-ripened tomatoes that are blended with our special mix of herbs and spices. So whether you are trying our pizza for the first time or you are a regular patron, rest assured that we will always provide you with a high quality pizza at a reasonable price. Thank you!

This is a really cool idea! Jelpi works pretty well with the dashing actually, and it captures the energy of the game pretty well. And the dragon is quite like the pizza head, and its erratic movements add to it I think.


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Peppina is a tall Japanese[1] chef with black hair tied up in two long pigtails. She dons a white chef's hat with a slice of pepperoni pizza on it, and a white dress with short black sleeves. She also wears black knee-high socks. Her dress and hat also change color depending on the outfit she's currently using.

The story follows an Italian pizza chef named Peppino Spaghetti, who runs a struggling pizzeria in the middle of nowhere. One day, an adversary named Pizzaface announces his intention of eradicating his restaurant with laser atop the titular Pizza Tower. With little choice and on borrowed time, Peppino quickly embarks on a journey to destroy the tower, traversing through its labyrinths while facing many foes along the way.

Made in a week : I wanted to do a tower defense last year so I started one, but got discouraged with the pathfinding and went for Almighty Egg instead. But last week I remembered this was the time of the year for Flash Forward 2023. So I took a second look at the tower defense I started last year and managed to do this in less than a week. I added pathfinding and basic tower defense mechanics. In fact, I really got inspired by the game Pizza Tower, which made me remember about the tower defense i started, so I used the same graphic and music style to pay tribute to it.

The graphics are boring. High-level towers use almost identical sprites, which is both boring and makes it hard to tell from a glance what level they are. I end up clicking on every tower to check if it's max level or not. More animations/effects would be very nice, such as toppings reacting to getting hit or defeated.

This was actually a different kind of tower defence type the food element made it fun and amusing OK so I just want to get this started and mention here that you have something good here Alright where do I start you have alot going on with this one its pretty interesting and pretty fun once you get into it and such, I love the concept of the pizzas shooting lol you have got the skills and for sure the ideas There was no lackluster qualities about this game, but anyways fun tower defence game with pizza

Pizza Tower is a relentless war between Peppion and all bosses. Fight by using ultimate skills to get the happy ending with the collapse of the pizza tower. It's also similar to a test for you where you can show your abilities in a chaotic but thrilling world. In order to conquer this test, you will need to master the below essential information, including pizza tower all bosses, Peppino Spaghetti, pizza tower humor, and the game reviews.

Pizza Tower final boss is divided into 2 sub-bosses. On the one hand, the first one is Pizzaface which takes the form of a giant cheese pizza. This opponent will constantly chase you and attack. If you get caught by Pizzaface, you will get the command 'time's up' and start the round again. On the other hand, Pizzahead has a human figure and a pizza head. The battle with Pizzahead starts with getting a gun and fighting like real shooters.

Peppino Spaghetti is the main character of Pizza Tower. He is an Italy pizza cook. In order to avoid the restaurant's bankruptcy, this man decided to destroy the pizza tower and save his business. Talk a little bit about his appearance and personality. Peppino has a stout but muscular body. His personality is always cheerful and receives much love from everyone around him.

In addition, patterns are additional details added to your available clothes. You can add a pink polka dot pattern, a yellow pizza pattern, or a bad bones pattern. It is indispensable to do quests to unlock these patterns.

Ending for Pizza Tower and the behind secret is the truth you can explore after defeating the final boss. With the death of Pizzahead, you will enter the final door. However, it's not the end entrance. Coming to this door, you will enter a chase with a giant mouse. You need to run fast forward to avoid the attack of your opponent. At the same time, the movement of the mouse is the key to destroying the pizza building. The rat will damage the foundation of the tower.

The faster the mouse moves, the greater the damage is. Take advantage of this action to make the mouse destroy as much as possible. Finally, find the door to get up on the ground. The moment you sit down is the time the tower collapses. It's a happy ending for the Pizza Tower. How about a bad ending? It is entirely possible when you lose to any boss or fail to pass the challenging paths of the game. When this happens, you can completely play again. However, your race will start all over again.

Pizza Tower follows Peppino Spaghetti, a pizza chef whose goal is to scale the Tower to prevent the destruction of his pizzeria. The mysterious Pizzaface is threatening to destroy the business with his nuclear laser atop a nearby tower. Scared silly and severely ticked off, Peppino sets out to climb the tower and save his pizzeria. While a simple premise, the back-story of this game is anything but. At its earliest stages Pizza Tower and its development was led by the pseudonymous designer McPig and programmer Sertif. It began as a RPG with survival horror elements, but over time it became a platformer.

Fridge BrillianceĀ  The rather slapstick transformations Peppino undergoes throughout the tower, as well as more comedic level gimmicks like the gifts with extending boxing gloves or rockets with nerd glasses on them start to make a little more sense upon the reveal of Pizzahead being the mastermind behind the tower. Each of the Secret Treasures are thematically related to the level they appear in: John Gutter: A stick of butter, like the similarly-shaped Pillar John. Pizzascape: Has a bit of a spaghetti theme going on (such as the Forknights) and the names of the background music playing are "Hot Spaghetti" and "Cold Spaghetti", so it's a plate of spaghetti. Ancient Cheese: Peanut Butter, a food with a long shelf life, complementing the level's Ancient Grome theme. This makes sense from a meta perspective, too: The peanut butter was the first treasure designed for the game, so of course it'd be found in an ancient ruin. Bloodsauce Dungeon: A (cooled down) bowl of tomato sauce found throughout the dungeon. Oregano Desert: A can of beans, which cowboys stereotypically eat out of. Wasteyard: Ice cream which resembles a ghost. Fun Farm: An ear of corn grown on the farm. Fast Food Saloon: A donut might seem like an odd choice until you realize that it's a staple of breakfast on the go, it could also be interpreted as a food thats had a hole shot through it, since the level is an old western saloon. Crust Cove: Orange juice resembling the umbrella drinks one might drink on the beach. Gnome Forest: A pie, of the type that commonly shows up in fairy tales. Deep-Dish Nine: A sandwich with an olive on it, since the level is full of olive aliens. Golf: A burger, due to the Burger Golfers and Primo Burg's golf rank. The Pig City: Reflecting the Chinatown area, an Onigiri with jelly coming out of it. Oh Shit!: A nugget on a stick resembling the, er, substance featured throughout the level. Peppibot Factory: Hot dogs are known for being ultra-processed icons of factory-made food. Refrigerator-Refrigerador-Freezerator: An ice cream sandwich, like what you probably keep in your freezer. Pizzascare: A wall chicken. Don't Make A Sound: A slice of pizza. It might seem strange that it takes this long into the game for a pizza slice to appear as a treasure, however, it was saved for the level based on an abandoned pizzeria. War: A box that says "food," which is implied to be a military ration. Peppino's double-thumbs up during the "You Suck!" ending could be seen as a sarcastic gesture, but considering that you have to try to earn the ending, it could also be seen as genuine. The Noise is based on The Noid, a Domino's mascot whose main motive was to ruin delivered pizzas. Not only does this explain why the Noise hates pizza, but also adds another layer to his rivalry with Peppino. The chef's business is shown to be doing poorly, and having some costumed lunatic ruin what pizzas Peppino manages to sell would definitely cause him to be annoyed with the Noid, at minimum. The truth about Pillar John may seem to be purely Word of God from the developer's discord John was actually a regular guy who Pizzahead split up his consciousness among the Pillars to act as a dimensional doorstopper to all the game's levels, there's actually evidence of this in War if you look closely at the background when you break into the lab. Peppino isn't the only one being cloned... On top of the above, the game sets this idea up from the very beginning: The very first level of the game, post-tutorial, is John Gutter, a bleak area full of oddly-shaped, dead, or otherwise defective versions of Pillar John, indicating that the cloning process doesn't always work perfectly and this level is the one where the rejects get thrown out. Makes for a nice bookend when the start of the final level has you knock out the decrepit original John. By the time of the final boss fight, Peppino has every right to go berserk and deliver a can of whoopass on all of the returning bosses as is, but also, consider how the last three boss fights turned out: the Noise almost turns him into Swiss cheese with a minigun before being dragged away by Noisette, Fake Peppino turns into a giant monster that he can only run away from, and now Pizzahead just No Sold all of his attacks and brought all the bosses up to the arena. Peppino isn't just mad, he's rushing them down in a desperate attempt to counter their trump cards before they can take him down. The use of "The Death I Deservioli" as a motif during the final stretch of Unexpectancy is one of the easiest to miss choices but one of the simplest. The Boss Rush is a Lap 2 run of each fight, but now Peppino isn't concerned with trying to fight them so much as he is getting them out of his way so he can finish the level. The pose Peppino makes during P-Ranks is hard to make out, as his back is turned to the camera. But a close examination of his arms reveals that he's performing what is known as an "Italian salute", a rather profane gesture. And note that the top of the Tower appears in the background, which means that Peppino is facing it. In essence, Peppino is telling the Tower to bite him, and with the performance required for a P-rank, he deserves to gloat. Peppino getting arrested by a cop who disguised his car as a taxi and put in a jail cell in "Pig City" may look like it comes out of nowhere at first, but if the player pays close enough attention to the loading screen for the stage, a "Wanted!" Poster for Peppino can be seen. Most likely, the cop saw said poster and inferred from it that Peppino is a wanted criminal, hence the arrest. Regardless of whether or not Peppino is an actual war veteran, there's still one other trauma of Peppino's that WAR can tap into - the Pizza Time timer. Whenever Pizza Time starts, hell tends to follow as any pace the player (and subsequently Peppino) has taken beforehand is forced to take a backseat just to ensure Peppino can make it out of the level before Pizzaface catches him. With up to 18 levels where the hellish timer rings its bell, Peppino's bound to develop some form of fight-or-flight response to it, and WAR has its timer going right from the moment Peppino grabs the shotgun and vehemently ticks down to his doom no matter what - not even stopping in the Secrets where Peppino could get a brief break from the hellish timer - painting the image of Pizzaface turning the timer into a beast all of its own when combined with the War Is Hell imagery of the level. One could also say that the War Is Hell imagery was deliberately invoked to make Peppino shit his pants as hard as he can to keep him from clearing the level, as being dropped into a warzone is likely to break any man's mind at first sight. Pizza Time being one of Peppino's Leitmotifs makes sense. It's a song that starts calm and simple, and even when the main melody first starts it's relatively subdued. However, the song keeps ramping up, like someone getting angrier and angrier, and it's clear that Peppino is quite the angry guy. However in the last minute it cuts out, and returns at an insane speed, which helps with the panic of trying to find the exit, and that's the other half of Peppino. The Death That I Deservioli is far more confident than Pizza Time, since Peppino already proves he can make it to the end. Now he's showing off and making it to the end again, for no reason other than to increase his score and ranking. Every time a boss fight enters the second phase, the background changes to match the boss' personality. The only exception is during the final battle, where the background changes twice: the first time is when Pizzahead gets out of the Pizzaface mech and fights you on foot... And the second time is when Peppino enters his "phase two". The background of the arena changes back to normal once the boss is defeated. This doesn't happen with the Noise and Fake Peppino because technically you never knock them out: the Noise is dragged away by Noisette, and you have to run away from Fake Peppino. The second part of the Final Boss theme, "Unexpectancy", contains samples from the song "After You Get What You Want, You Don't Want It", a song about a selfish person who wants everything, only to quickly lose interest once they actually get it. Quite fitting for Pizzahead, who owns a giant tower with everything he could ever want in it, yet still tries to blow up Peppino's pizzeria out of petty spite from his own failed restaurant. One of the song's lyrics is, "If I gave you the moon, you'd grow tired of it soon." And sure enough, the moon gains Pizzahead's face for the duration of this phase. Peppino's motivation to destroy the Pizza Tower may not just be due to the immediate threat of his pizzeria's destruction. The entire tower seems to be some sort of kitschy, pizza-themed tourist trap, complete with a vacation resort! Having such a massive place set in the same general area as Peppino Pizza (they're within eyesight of each other), it's pretty likely the Pizza Tower has been drawing attention away from it, steadily stealing Peppino's customers, which would explain why it's in the process of going bankrupt. The Pizza Tower collapsing after the final battle can seem like it's just for the sake of drama and a cool backdrop, but Peppino spends the whole game knocking out Pillar Johns in every stage; those are the metaphysical and physical supports keeping the whole Tower structurally sound-ish. Without them, the tower just becomes a hollow tube kept together by its bricks and walls. Piledriving Pizzahead into the roof from the clouds and knocking out the original Pillar John gives it a big enough jolt to fall to pieces. Why does Cold Spaghetti, the second song from Pizzascape of all things, show up in Unexpectancy Part III? Wait, what happens in that level again? Oh yeah, Peppino discovers the knight ability, which can make him... become uncontrollable and plow through his enemies like butter. Dun dun DUNDUN dun, dun dun, dun dun DUNDUN dun, dun, dun... One of Pizzahead's attacks in the previous phase involves ripping off a chunk of a level...specifically, the part of the level containing the knife in the stone, which can only be found on Pizzascape. don't preheat your oven's leitmotif, of all things, also plays in Unexpectancy during the final phase. Of note, it only plays when you're fighting Pizzahead the second time. Pizzahead is, while not sane, collected and keeping much cooler than Peppino, even to a fault. Plus, Refrigerator Refrigerator Freezerator features Pizzaface in its title card, which no other title card up to this point has done. Why can't Peppino use the doorways between hubs in the Crumbling Tower of Pizza? You have to use stairs instead of elevators when evacuating a building! Jerome also controls the elevators. In order for him to get the others down via elevator, he'd probably have to stay behind. Pizzahead/Pizzaface has 8 pieces of health. After all, when you divide up a pizza, what's the most common number of pieces you divide a pizza into? 006ab0faaa

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