As the title says, I can't find any world-generated gym during my play with friends, and when I try to spawn in a gym, there's no trainer. At their place, I think there are some blocks that look like structure blocks. Anyone have any idea why? Thanks

Like other structures, Gyms can be spawned with the use of Structure Blocks. The ID for each gym can be found further down the page in the "Gym Types" section. The rest of the village structures for the corresponding gyms have to be summoned separately.


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Pokemon Scarlet and Violet were released amidst several critiques due to the reported issues with performance and graphics, as well as some technical problems that are causing visual bugs or even shiny-duplication glitches. Still, while the dust has yet to settle, many players are happy with the game's incredible open world, which provides a lot of content in and of itself due to how exploration works and how frequently Tera Raid battles or solitary Tera Pokemon can be found in Paldea. Pokemon Scarlet and Violet's Terastallization is also a big aspect of the game, as notable trainers and the main character alike can use this phenomenon to change their Pokemon's type or make them stronger with a same-type Terastallization.

Pokmon Go (stylized as Pokmon GO) is a 2016 augmented reality (AR) mobile game, part of the Pokmon franchise, developed and published by Niantic in collaboration with Nintendo and The Pokmon Company for iOS and Android devices. It uses mobile devices with GPS to locate, capture, train, and battle virtual Pokmon, which appear as if they are in the player's real-world location. The game is free-to-play; it uses a freemium business model combined with local advertising and supports in-app purchases for additional in-game items. The game launched with around 150 species of Pokmon, which had increased to around 700 by 2021.

Pokmon Go was released to mixed reviews; critics praised the concept but criticized technical problems. It was one of the most used and profitable mobile apps in 2016, having been downloaded more than 500 million times worldwide by the end of the year. It is credited with popularizing location-based and AR technology, promoting physical activity, and helping local businesses grow due to escalated foot traffic. However, it attracted controversy for contributing to accidents and creating public nuisances. Various governments expressed concerns about security, and some countries regulate its use. The game had over 147 million monthly active users by May 2018, over a billion global downloads by early 2019, and grossed more than $6 billion in revenue by 2020.

As players move within their real world surroundings, their avatars move within the game's map. Different Pokmon species reside in different areas of the world; for example, Water-type Pokmon are generally found near water.[10] When a player encounters a Pokmon, it may be viewed either in AR mode or with a live rendered, generic background.[11] AR mode uses the camera and gyroscope on the player's mobile device to display an image of a Pokmon as though it were in the real world.[12] Players can take screenshots of the Pokmon they encounter either with or without the AR mode activated.[13]

Players earn experience points for various in-game activities. Players rise in level as they earn experience points (XP), with various features being progressively unlocked. Most-notably, at level five, the player can battle at a Pokmon Gym and join one of three color-coded teams (red for Team Valor, blue for Team Mystic, or yellow for Team Instinct), which act as factions battling for control of Gyms within the Pokmon Go world.

The concept for the game was conceived in 2014 by Satoru Iwata of Nintendo and Tsunekazu Ishihara of The Pokmon Company as an April Fools' Day collaboration with Google, called the Google Maps: Pokmon Challenge.[46] Ishihara was a fan of developer Niantic's previous transreality game, Ingress, and saw the game's concept as a perfect match for the Pokmon series.[12] Niantic, a subsidiary of Google, used the crowdsourced[47] data from Ingress to populate the locations for PokStops and gyms within Pokmon Go, data from Google Maps to spawn specific Pokmon on certain terrain, and map display from OpenStreetMap since December 2017.[48][49] The game's application logic uses the open source Kubernetes system - and due to the game's sheer scale of users, a number of bugs with the Kubernetes system was discovered and later fixed.[50] Niantic was spun off from Google as an independent company in 2015 following the company reorganization into Alphabet Inc.[51]

At the Comic-Con 2016, John Hanke, founder of Niantic, revealed the appearances of the three team leaders: Candela (Team Valor), Blanche (Team Mystic), and Spark (Team Instinct).[62][63] Hanke conveyed that approximately 10% of the ideas for the game were implemented. Future updates, including the addition of trading, more Pokmon,[64] implementation of Pokmon Centers at PokStops, a patch for the "three step glitch", and easier training, were also confirmed.[65] He also stated that Niantic would be continuing support for the game for "years to come".[64] In an interview with TechCrunch in September 2016, Hanke hinted that player vs. player Pokmon battles would be released in a future update.[66] In December 2016, coffeehouse chain Starbucks and telecommunications company Sprint collaborated with Nintendo to add PokStops and gyms at certain locations of theirs throughout the United States.[67][68] That same month, a companion app for Apple Watch devices was released, which allows users to receive notifications about nearby Pokmon, but does not allow for them to be caught.[69] In January 2017, an additional 5,000 more Starbucks locations became available as gyms.[70] In February 2017, an update was released which introduced over 100 species based in the Johto region from the second generation of the core Pokmon series, which were added alongside the original 151. The update also included the addition of new berries, new Pokmon encounter mechanics, and an expanded selection of avatar clothing options.[71][72] Some of the Pokmon introduced in Ruby and Sapphire were added in late 2017, starting with a Halloween event in October and 50 more in December. A weather system was added alongside the latter, allowing real-world weather to affect gameplay.[73] In November 2018, a game developed by Game Freak and heavily inspired by Pokmon Go, Pokmon: Let's Go, Pikachu! and Let's Go, Eevee! was released on the Nintendo Switch.[74] This game will feature Pokmon Go style catching with Joy-Con and there has integration between the two games.[75] In addition, new Pokmon Meltan was revealed in September, becoming the first new Pokmon to be released through Pokmon Go.[76] On October 10, 2018, The Pokmon Company and Niantic announced plans to introduce Pokmon from Diamond and Pearl into Pokmon Go.[77] On October 12, Niantic teased one of the Generation IV Pokmon that would be coming to Pokmon Go.[78] On October 25, a feature known as Adventure Sync was announced, which will record the player's walking data in the background.[79] On October 26, Niantic announced research tasks for Bug type Pokmon that will give players a chance to catch Shedinja throughout November.[80][81]

Pokmon Go rapidly rose the American iOS App Store's "Top Grossing" and "Free" charts.[184][185] The game has become the fastest game to top the App Store and Google Play, beating Clash Royale,[186] and it became the most downloaded app on the App Store of any app in their first week.[187] Within two days of release, it was installed on more than 5% of Android devices in the United States, according to SimilarWeb,[188] According to Sensor Tower, the game was downloaded more than 10 million times within a week of release, becoming the fastest such app to do so,[189] and reached 15 million global downloads by July 13.[190] According to SurveyMonkey the game became the most active mobile game in the United States ever with 21 million active users on July 12, eclipsing Candy Crush Saga's peak of 20 million.[191] By July 15, approximately 1.3 million people were playing the game in the Netherlands, despite the app not being officially released in the country at the time.[192] On the day of release in Japan, more than 10 million people downloaded the game,[193] including 1.3 million in the first three hours.[194] By July 31, the game exceeded 100 million downloads worldwide, according to App Annie and Sensor Tower.[161][195] On August 8, Pokmon Go reached the milestone of over 100 million downloads on Google Play alone after barely 33 days on the market.[196][197]

Through in-game purchases, the game generated more than $160 million by the end of July 2016,[198] with App Annie reporting that Pokmon Go had generated around $10 million in revenue every day that month.[199] The same month, Sensor Tower reported that the game had passed more than $200 million in worldwide revenue, beating every existing record set by Clash of Clans and Candy Crush by a wide margin.[200] On August 12, 2016, the Financial Times reported that Pokmon Go reached $268 million in revenue after five weeks counting only the U.S., British, and German markets.[201] The average daily usage of the app on Android devices in July 2016 exceeded that of Snapchat, Tinder, Twitter, Instagram, and Facebook.[202] Due by the game's massive popularity, several app developers became focused on developing similar AR apps using available software development kits (SDK). By September 2, 2016, Pokmon Go had generated more than $440 million in worldwide revenue, according to Sensor Tower.[203] By September 30, it had received 500 million downloads and grossed $470 million in 80 days, according to market research firm Newzoo.[204] Pokmon Go reached the milestone of $600 million in revenue after only 90 days on the market, becoming the fastest mobile game ever to do so.[205] e24fc04721

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