SPRINT - FIRST WEEK
Done
• DEV:
○ Character controller
○ Transition between scenes
○ Project setup 2D - Unity and Photon 2
○ Matchmaking
• ART:
○ Characters concept
○ Enemies concept
To do
• DEV:
○ Inventory system
○ Begin of the match
•ART:
○ Final render of the rat (Poses)
○ Start the rendering of the turtle
•ART UI:
○ Wireframe (HUD player, Menu, Main Screen, Hero Select,Option Menu)
•MANAGMENT:
○ Update GDD
SPRINT - SECOND WEEK
Done
• ART:
○ Final render of the rat (Poses)
○ Start the rendering of the turtle
To do
• DEV:
○ Inventory system
○ Begin of the match (Online and Local)
•ART UI:
○ Wireframe (HUD player, Menu, Main Screen, Hero Select,Option Menu)
○ Concept logo and level design
•MANAGMENT:
○ Update GDD with new concept
SPRINT - THIRD WEEK
Done
• ART:
○ Poses for panda
• ART UI:
○ Player HUD
• MANAGMENT:
○ Update GDD with new ideas about the game
• DEV:
○ Item above the player
To do
• DEV:
○ Begin of the match (Online and Local)
•ART UI:
○ Wireframe ( Menu, Main Screen, Hero Select,Option Menu)
○ Concept logo and level design
•MANAGMENT:
○ Update GDD with new concept
SPRINT - FOURTH WEEK
Done
• ART:
○ Render Panda
• ART UI:
○ Player HUD
• MANAGMENT:
○ Update GDD with new ideas about the game
• DEV:
○ Begin of the match (Online and Local)
○ Behaviour of camera during the match
To do
• DEV:
○ Camera limits and transitions
•ART UI:
○ Wireframe ( Menu, Main Screen, Hero Select,Option Menu)
○ Concept logo and level design
•MANAGMENT:
○ Update GDD with new concept
SPRINT - FIFTH WEEK
Done
• ART:
○ Render Panda(colors and shadows)
• ART UI:
○ Player HUD
• MANAGMENT:
○ Update skills in GDD and Mechanics
• DEV:
○ Camera limits
To do
• DEV:
○ Camera transitions
○ Sketch of particles
•ART UI:
○ Wireframe ( Menu, Main Screen, Hero Select,Option Menu)
○ Concept logo and level design
•MANAGMENT:
○ Update GDD with new itens in the map and utilities
SPRINT - FIFTH WEEK
Done
• ART:
○ Sketch attacks
• ART UI:
○ Wireframe ( Menu, Main Screen, Hero Select,Option Menu)
• MANAGMENT:
○ Map themes
○ Itens utilities
○ Itens usable by player
• DEV:
○ Skill invisible Rat
○ Camera transitions
○ Sketch of particles
To do
• ART:
○ Render wolf(Poses and colors with shadows)
• DEV:
○ Skills Rat
•ART UI:
○ UI in gameplay
•MANAGMENT:
○ Update GDD with more details and organize the high concept.
SPRINT - SEVEN WEEK
Done
• ART:
○ Sketch attacks Rat
• ART UI:
○ Sketch wireframe (Hero Select)
• MANAGMENT:
○ Update GDD with new informations
• DEV:
○ Skill throwing knife Rat
To do
• ART:
○ Render wolf(Poses and colors with shadows)
• DEV:
○ Skills Rat
•ART UI:
○ UI in gameplay
•MANAGMENT:
○ Update GDD with more details
SPRINT - EIGHT WEEK
Done
• ART:
○ Sketch attacks Rat
• ART UI:
○ Sketch UI Gameplay
• MANAGMENT:
○ Update turtle skills
To do
• ART:
○ Icons skills
• DEV:
○ Skills Rat
•ART UI:
○ UI in gameplay
•MANAGMENT:
○ Update GDD with more details
SPRINT - NINTH WEEK
Done
• ART:
○ Splash art panda
○ Skecth wolf
• ART UI:
○ Sketch UI Lobby
• MANAGMENT:
○ Update High Concept
To do
• ART:
○ Render Wolf
• DEV:
○ Skills Rat
•ART UI:
○ Render UI Lobby
•MANAGMENT:
○ Update GDD with more details
SPRINT - TENTH WEEK
Done
• ART:
○ Splash art Rat
• DEV:
○ First Skill Panda
○ Ultimate skill Panda
○ Damage system(Life)
• MANAGMENT:
○ Make GDD(PPT)
To do
• ART:
○ Render Wolf
• DEV:
○ Ultimate Rat
○ Second skill Panda
•ART UI:
○ Render UI Lobby
•MANAGMENT:
○ Make GDD(PPT)
SPRINT - ELEVENTH WEEK
Done
• DEV:
○ Implement animations rat
○ Implement sprite rat
• MANAGMENT:
○ Organize informations
○ GDD(PPT)
To do
• ART:
○ Render Wolf
• DEV:
○ Ultimate Rat
○ Second skill Panda
•ART UI:
○ Render UI Lobby
•MANAGMENT:
○ Make GDD(PPT)
SPRINT - TWELFTH WEEK
Done
• ART:
○ Sketch plataforms
○ Sketch map
• DEV:
○ Implemented animations Rat
○ VFX first skill Rat
○ VFX second skill Rat
○ UI character select implemented
○ Basic attack for Rat
○ Implemented sound in main menu
○ Implemented system of death and respawn
• MANAGMENT:
○ GDD(PPT)
○ SoundFX for skills
○ SoundFX for basic attack for Rat
○ Background music
○ SoundFX for buttons
•ART UI:
○ Render UI Lobby
To do
• ART:
○ Animate Panda
○ Render map
• DEV:
○ Ultimate Rat
○ Second skill Panda
•ART UI:
○ Render UI gameplay UI
•MANAGMENT:
○ Make GDD(PPT)