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name: meringa
japanese name: メレンゲ
namesake: "meringue" in italian
stand: the robots / man machine (Kraftwerk songs)
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age: 20
birthday: june 19
gender: female
height: 165cm (5ft 5in)
occupation: capo, record shop owner
favourites
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movie: Tron, Bram Stoker's Dracula
food: frittelle di fiori di zucca (zucchini blossom fritters), cherries, crema al caffè (Italian iced coffee dessert)
musicians: too many
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other information
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dislikes: crowded areas, the sound of scraping (like scratching nails over chalkboards and pottery)
idol: giogio moroder (Italian composer)
affiliation: Passione, Scialla Dischi
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relationships: tiziano, squalo (husbands)
Meringa (メレンゲ) is an antagonist in the fifth part of the Jojo's Bizarre Adventure series, Vento Aureo. Meringa is Passione's caporegime that controls the territory of Calabria. She runs the record store "Scialla Dischi" in Carolei, which operates additionally as a front for Passione. She fully replaces Polpo in the Stand recruitment process role for Passione after his death. The Arrow is within her possession, held within the plastic frames of a CD case at Scialla Dischi.
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History
Meringa was raised in Carolei by a humble family, and was born a Stand user. Throughout her early life, she had struggled to socialize with others and focused entirely on getting good grades. Often alone, she listened to music, often spending time at the library rather than attending parties. This leads to her progressing quickly through grade school, allowing her to enter secondary education faster than most of her peers, and she receives multiple scholarships. After obtaining her business degree from a prestigious university in her teenage years, her family passed down a generation owned shop space that she can use. With her deep love for music, she decides to open a record shop. After some time of the shop's opening, she becomes lonely and exhausted that she had not grown up like others her age. As she sits in the backroom of her store, sorrowing to herself and hoping someone would talk to her, she hears four strange little voices calling out to her, which turn out to be her Stand manifesting. She quickly acquainted herself with her Stand and named them「The Robots」, after her love for synth-pop.
Late one night, she was approached by a strange man, who told her that she needed to pay protection money in order to continue her store's operation safely in "gang territory". She beats him up and goes on her way home. The man is revealed to be an operative of Passione, who informs Diavolo of her reluctance to cooperate. With this, Diavolo visits her in the shadows of the night to force her into submission or face death. After discovering she is an already established Stand user, Diavolo changes his mind, seeing her as an asset opportunity for Passione, and invites her to join. She initially feels fear, realizing the weight of this decision: the safety of herself, her family, and extra money for her aging family at the expense of a dangerous life with the underground. She accepts and is brought into the syndicate, appointed to Capo.
She is given an Arrow by Diavolo, which was shared between her and the capo Polpo. She holds onto the Arrow and aids in creating new Stand users for the Syndicate by piercing them and choosing their Stand namesakes from the many albums her record shop sells. She is first introduced to Tiziano and Squalo when they visit her shop to pass the Stand recruitment test. She personally names both of their Stands after two bands she enjoyed and felt fitting of their new abilities. After a time of long nights, visiting each other and bonding, a deeper romance forms. Due to the constant near-death nature of the mafia and their shared love for her, both Squalo and Tiziano decide to marry Meringa; for her to be given all their assets, if they pass, or if she does first.
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Personality
Meringa has a general laid back personality and can be friendly to others when she is working the counter at her shop. However, she has a tendency for a quick temper, bossy, and mouthy behaviour. Possessing very strong intellect, she is a mastermind for deception to get out of unfavourable situations and is a very persuasive businesswoman. When her trickery fails or she is placed into a dangerous corner, her easygoing facade breaks and she gets uncivil with her temper. Around those she greatly favours, such Squalo and Tiziano, Meringa is clingy, yet incredibly loyal, enjoying being the center of their attention.
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Abilities
Stand
Meringa's 「The Robots」are a Long-Range, Sentient Artificial-Humanoid Multi-Unit Stand consisting of four small Stands, all resting at around 41 cm tall. They are numbered from 1 to 4, with each wearing their identified number on their head in the form of Braille cells. The Robots abilities are enclosement, capturing any object into another compactly. The Stands' limitation is that any of the four Robots must be able to physically lift the object in order for it to be enclosed. This ability is utilized by Meringa to store the stand awakening Arrow away within a CD case at her shop.
To utilize the ability on larger scaled objects, such as humans, animals or small furniture, The Robots can form up together to transform into 「Man Machine」. It mirrors the height and build of its user, Meringa, with each of the four Robots piloting a different part of Man Machine's body. The Robots cannot transform into Man Machine if one or more members of the four are greatly injured, and can be forced to detransform if significant damage is done.
Each of the four Robots possesses a unique personality. Similar to Mista's Sex Pistols, each refers to themselves as Numbers 1, 2, 3, and 4.
❧ Number 1 is the leader of the four. Number 1 is loud and engages the team first for formations. The other members generally like her.
❧ Number 2 is the second in command. She often keeps her "teeth" gritted from being prone to stressing out. Number 1 constantly assures her that everything will be well, but it is hard for her to take advice.
❧ Number 3 is the outgoing member of the four. Often smiling widely and has the widest eyes of the four. She is overly excited and tries to help Number 4 stop being scared. With good intentions, but she can come off as annoying.
❧ Number 4 is often viewed as the weakest member of the four, who cries and gets scared very easily. Despite the overly emotional personality, they are actually the most dangerous in the face of severe danger, where they will get very violent with a confronted enemy.