Maps, Myths, & Monsters (MMM) is a classless tabletop roleplaying game set in the world of Runoir. You start with a character concept and build it from traits, so a wizard who can punch people is a choice you make, not a rule you break.
Build the character, not the class. Meaningful choices still guide you, so freedom never turns into a blank page.
Trait-driven advancement. Characters grow through the traits you use, so advancement follows the story you're actually playing.
Human heroes. Every character is human. What sets them apart is Nature, skill, choice, and what they do with a chance.
Dramatic Success. Roll the maximum on your trait die and you roll the next die up and add it. Keep hitting max and the chain keeps going.
Kingdoms, empires, republics, and dynasties, with ruins, relics, and monsters in between. Who is the Silver Broker? What lies beneath Lake Mora? Where are the five artifacts of Izwiel? Your table gets to find out.