Game Designer | Unreal | Group of 8
Witheout is a student project we made within LeoIndieGame, an association, for the Hauts-de-Seine Digital Games. The theme was "Courage". We decided to make a VR game for a better immersion with the theme. We worked one month on it. The challenge was to create a game with the constraints of the VR.
The runic alphabet we invented for one of the enigma
Game Designer | Narrative Designer | Unity | Group of 8
Scarlet Memories is a game we made for the narrative project on Unity at IIM. We had three weeks. We created the game from scratch, with a big focus on the narrative aspect. The game is available on google play.
Game Designer | Gameplay Designer | Unreal | Group of 11
The Platinum Project is the vertical slice of a local multiplayer couch game. We have 2 months to build it from one high concept.
We choose the concept "Little Fight" easy to learn, hard to master.
Two teams of two players each fight each other with eveything they can use.
Game Designer | Project Manager | Level Designer | Unreal | Group of 10
La Parade is a game we made for the unreal jam of our school IIM. We had one week, based on a SCP. We created the game from scratch, with only 5 days to finish it.
Level design of the game :
Game Designer | Level Designer | Unity | Group of 8
Fisherman's Journey is a game we made for the game jam of our school IIM. We had 5 days, based on a real item, darts. We created the game from scratch, with only 4 days to finish it.
Game Designer | Game artist | Project Manager | Unity | Group of 3
Theo's tower is a game where you build a tower that outscales the ocean depth. You are trying to build a tower on a floating island, but it will soon starts sinking. It was submitted for the GMTK-2024 game jam in 48h.
Game Designer | Conceptualization | Alone
The project was about making a one-pager about a game that we would develop.
Few of them were selected to take them a step further with a prototype.
Here is the first playable I had to do after being chosen by the selection committee.
This project was made during my semester at UQAC. During this time in Canada I was able to study the conceptualization of games.
Game Designer | Level Designer | Programmer | Project Manager | Unity | Group of 4
Zorestone-Realm is a project we made as a team of 4 during my first year at Epita. I was in charge of the game design, level design and preparing the presentations.