International Workshop on Pervasive Digital Human Factors: HCI, Wellbeing, and Ethical Design (PDF 2026)
April 14-16, 2026, Istanbul, Türkiye
April 14-16, 2026, Istanbul, Türkiye
April 14-16, 2026, Istanbul, Türkiye
The continuous evolution of Ambient Systems, Networks, and Enterprise Digital Transformation demands a focused approach to the Digital Human Factor. This workshop addresses the critical dual challenge of designing technology that promotes user wellbeing and autonomy while effectively detecting and mitigating the pervasive risks associated with digital compulsion and addiction. We seek contributions that bridge HCI, network science, and pervasive computing to create healthier, more ethical digital ecosystems.
We invite submissions on innovative theoretical, design, and empirical studies, including:
A. Detection, Modeling, & Pervasive Analytics (Wellbeing & Compulsion):
Computational models and predictive algorithms for identifying problematic digital behavior, stress, or digital overload.
Metrics and methodologies for evaluating the impact of ambient and networked systems on user sleep quality, focus, and mental load.
Analysis of persuasive design patterns (e.g., dark patterns, notification mechanics) in web and mobile applications that contribute to compulsive engagement.
Pervasive sensing techniques and privacy-preserving data collection for monitoring digital health indicators.
B. HCI, UX, & Intervention Design:
Designing "calm technology," minimal attention interfaces, and anti-addiction or 'pro-self-control' features.
User Experience (UX), Usability, Design Thinking, and Service Design principles for wellbeing-first systems.
Development and evaluation of Adaptive and Personalized interfaces for dynamically managing cognitive load and preventing compulsive use.
Network-layer tools and Web-Based Interventions to enforce user-set digital boundaries (e.g., dynamic content filtering, notification throttling).
System architectures for delivering personalized, real-time intervention nudges based on detected patterns.
C. Social & Web Platform Dynamics:
Analysis of network topologies and content delivery mechanisms that exacerbate or mitigate digital compulsion and addiction in social media.
The role of AI in social media (e.g., recommendation algorithms, content filtering, moderation) and its influence on user addiction.
Cultural and social media studies: The impact of platform design and features on diverse user groups and well-being.
Design and evaluation of web-based tools and extensions for empowering users against persuasive design and dark patterns.
D. Immersive Technologies (XR) & Digital Engagement:
Research in VR, AR, MR, XR, and the Metaverse focusing on the potential for new forms of digital compulsion and addiction.
Design of immersive systems that promote healthy engagement, digital breaks, and cognitive load management.
Network requirements and challenges for maintaining user well-being in pervasive and high-bandwidth immersive environments.
E. Ethics, Autonomy, & Policy:
Ethical frameworks for developing systems that balance user engagement with user autonomy, mental health, and safety.
Policy considerations for network operators and application developers regarding user dependency and wellbeing standards.
The ethical responsibilities of designers regarding UX, personalization, and potential addictive features.