Official Patch Note AOV
Server: Garena Server Taiwan, Date posted: September 18th, 2022
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Server: Garena Server Taiwan, Date posted: September 18th, 2022
Hello challengers,
In the new 6th Anniversary Update, in order to improve the challengers' ability to communicate more conveniently about the current build or skill status in the Battlefield, we have added some battle information sending functions in the store and the comprehensive record panel, as well as the death replay panel. An overall improvement has been made so that challengers can make targeted adjustments according to the current battle situation.
After selecting the equipment in the in-game store, a signal button will be added to the equipment details location. Click to send the corresponding signal to teammates.
When the equipment has been purchased, send a signal: Purchased [equipment name]
When the equipment has not been purchased, send a signal: xx buy [equipment name]
Click equipment in the record panel to send the purchase status of the hero's equipment. Example: Arthur has purchased [Dagger]
Click the icon of teammate's talent in the record panel to send the current cooldown of the talent. Example: Arthur [Flicker] are 20 seconds left
Click the icon of enemy's talent in the record panel, the signal content is fixed as the talent is on cooldown (not the actual cooldown)
Click on the avatar of teammate hero in the record panel to send the current cooldown of the hero's ultimate. Example: [Arthur] ultimate is ready
Click on the avatar of the enemy hero in the record panel, the signal content is fixed as the hero's ultimate is on cooldown (not the actual cooldown)
Click on the hero's avatar on the record panel. When the hero has not reached level 4, a signal will be sent that the hero's ultimate has not been upgraded. Example: [Arthur] Ultimate is not upgraded
Click the hero KDA and gold in the record panel, when the current target hero dies, a signal will be sent for the remaining respawn time of the hero. Example: [Arthur] 10 seconds to respawn
Click on the hero KDA and gold in the record panel. When the current target hero respawn, the signal is sent to the hero's current level and economy. Example: [Arthur] (Level 15) Net worth 10,000
A new signal button is added at the bottom right of the record panel, click to send the current gold difference signal between the two sides
The death replay interface has been improved as a whole, and the key data of the battle has been summarized, so that the challenger can quickly locate the damage composition and key reasons of the death, so as to make targeted adjustments in the subsequent confrontation .
Added type distribution of total damage.
Added enemy core skill information and response hint.
Added the ability to view the skill description. Click the skill icon to view the skill description.
We have added minimap aiming effects for long-range skills that require aiming on the minimap, hoping to improve the experience of using these skills.
When hit enemy
When kill enemy
Aiming effect of skills beyond visual distance
Hit and kill effect of skills beyond visual distance
We have added an energy bar stack under the HP bar of towers and nexus, hoping to better help challengers identify the current damage capabilities of towers. In addition, we have also improved the bullet and hit effects of towers at different increased stack.
Tower now has a stack under HP and the bullet animation became bigger as the number of stacks accordingly
Zephys' Skill 2: increase the ground warning range
Tel'Annas Ultimate: Improved clarity of ultimate countdown and damage range
Aleister's Skill 2: matching the area shape and effect
Xeniel's Ultimate: add a countdown circle before landing, and lower the effect after landing so it will not block the model
Krixi's Skill 2: improve the special effect to make the color matched
Darcy's Ultimate: Strengthen the expression of the position information of marked targets and pullback points
Baldum's Skill 1: Improve the front range of the sprint and the knock back, so challenger can better feel the range of skill
Baldum's Ultimate: Enhanced the range indicator of the marked target, and added a countdown before imprisoning
Small number jumping character animation impact improvement
Now the challengers can more intuitively perceive the current visual state
Grass status indicator icon improved
True Vision icon improved