New Patch MCTN Test Server
Date posted: July 22nd, 2022
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Date posted: July 22nd, 2022
Hello dear challenger,
In order to improve the in-game experience at all times, "Arena of Valor Vietnam Experience Server" will undergo irregular server update and maintenance, please forgive me for any inconvenience caused.
If there is any server update maintenance and maintenance content will be updated to this announcement synchronously, the following is the update content description provided by the Arena of Valor battlefield planning from the developer:
The overall terrain of the Dragon Lane has been improved, including the adjustment of the position of the grass in the river, the addition of grass at the side intersection of the red square tower, the adjustment of the position of the blue square defense tower, and the adjustment of the length of the grass on the line, making it more suitable for development as a whole, and adjusted the "L-shaped" grass in the middle road. "I-shaped", making it more intuitive.
The overall terrain of Slayer lane has been improved, including the improvement of the length of the grass near the spirit feather beast, the addition of red river grass, the addition of grass at the side intersection of the blue square tower, and the adjustment of the positions of the defense towers on both sides. I hope that the experience of Slayer Lane will be more focused on the line.
[Dragon Lane] Small bush near terrain of jungle-river area
[Dragon Lane] More bushes on terrain of the edge of map
[Dragon Lane] Added bush between terrains near enemy jungle area
[Mid Lane] Remove L-shape middle-right bush, now it's only I-shape bush
[Mid Lane] Remove L-shape middle-left bush, now it's only I-shape bush
[Slayer Lane] Added bush on terrain near jungle-river area
[Slayer Lane] Remove bush near Owlgriff area, so it becomes more open
[Dragon Lane] Move Tower position closer to river
The Seagle as known as sea-eagle on Dragon Lane, that if you kill it you will get vision to enemy jungle area. It will be replaced by this tiny monster of Afata as well as Owlgriff. It's name is unknown yet, but you can call it Scarab that carrying energy orb.
When entering bush, the icon is now the bush icon instead of "closed eye". The optimization is to make the in-game status become clearer.
Elemental Gem
Maximum Elemental Crystal: 16 → 20
Passive-Up and Coming: If your gold/Exp is the lowest or 4th of your teammate, get 8 golds/Exp every 3 seconds → 0:00-4:00 get 6 golds, 4:01-7:00 get 8 golds, after 7:00 minute get 10 golds, and get 8 Exp every 3 seconds during the match.
Passive-Modest: When there are teammates around, they get 100% gold and Exp from minion, and you get 40% gold and Exp. The effect expires at 8 minutes in-game → at 10 minutes in-game.
Earth Gem
+10% Cooldown Reduction → +5% Cooldown Reduction (including Lv.3 item)
Earth Soul (Lv.2): Each Elemental Crystal will be converted to 60 HP, up to 960 HP → 40 HP, up to 800 HP
Earth Soul (Lv.3): Each Elemental Crystal will be converted to 60 HP, up to 960 HP → 60 HP, up to 1200 HP
Water Gem
+10% Cooldown Reduction → +5% Cooldown Reduction (including Lv.3 item)
Water Soul (Lv.2): Each Elemental Crystal will be converted to 5 AP, up to 80 AP → 3 AP, up to 60 AP
Water Soul (Lv.3): Each Elemental Crystal will be converted to 5 AP, up to 80 AP → 5 AP, up to 100 AP
Fire Gem
+10% Cooldown Reduction → +5% Cooldown Reduction (including Lv.3 item)
Fire Soul (Lv.2): Each Elemental Crystal will be converted to 3 AD, up to 48 AD → 2 AD, up to 40 AD
Fire Soul (Lv.3): Each Elemental Crystal will be converted to 3 AD, up to 48 AD → 3 AD, up to 60 AD