My Passion
My Passion
I'm a passionate game developer focused on crafting immersive gameplay through coding and interactivity. With hands-on experience in Unreal Engine 5, Unity, Godot, C#, C++, Java, and Object-Oriented Programming I specialize in building the core systems and interactions that make gameplay feel responsive, engaging, and fun.
My work revolves around designing and implementing gameplay mechanics, from smooth movement systems and player abilities to damage logic, UI updates, and enemy AI. I thrive in the technical side of game development, solving problems, optimizing systems, and pushing the limits of what’s possible in interactive environments.
Skills:
Unreal Engine 5 (Blueprints & C++)
Unity (C#)
Godot (GDScript)
C#, C++
Java
Gameplay Systems & Mechanic Design
Game Interaction Design
AI Behavior Scripting
Web Design and Development
React Native
HTML, CSS, JS
My goal is to become a Gameplay Programmer/Developer, where I can continue to explore new ways of making games more interactive, responsive, and emotionally resonant. I’m driven to work on projects that challenge me to build systems players can feel and remember.
Work experience
[The Home Depot]
[Sales Associate, Order Fulfillment]
[Wendy's]
[Cashier]
[Save on Foods]
[Overnight Restaurant Clerk]
Education
Bachelor of Science, Interactive Arts and Technology
Simon Fraser University