Producer Kensuke Tanabe explained that the idea of repainting the world originally came from director of production Atsushi Ikuno in 2012. Ikuno was inspired by watching his children having fun while painting, a new hobby they picked up.[6][13] Ikuno told Tanabe about the story, and Tanabe pitched the idea to Intelligent Systems, the developers behind the Paper Mario series. According to Tanabe, a lot of trial and error was required before coloring with a hammer felt comfortable.[17] Tabata explained that because the Wii U hardware was more powerful than previous Nintendo consoles such as the Nintendo 3DS, the artists were able to make realistic in-game paper. A paper-like art style was achieved by using different textures of paper for different environments; the staff purchased and reviewed different types of paper to determine which style expressed papercraft the most.[17] Thing cards were created to create a visual distinction from the paper-like graphics, to be used for comedic effect.[6]

About those Paint Stars: the big gimmick of Color Splash is that Bowser and his army are sucking the color out of the Paper World. So Mario gets help from a sentient paint can named Huey and sets about restoring the Paint Stars that protect the worlds paint and filling in the whited out parts of the world. It is the perfect gimmick for Paper Mario. It also works well with the entirely papercrafted world of game.


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The gameplay is very similar to its predecessor and puts an even greater emphasis on the paper aspect. All characters now have white outlines around them and the battle system now requires Things for each boss fight. Things no longer need to be brought back to the main hub to be used; they become cards as soon as Mario collects them. Stickers have been replaced by Battle Cards, which share a similar function, but Battle Cards no longer take up multiple slots in Mario's inventory and can be painted to deal more damage. Many enemies from the predecessor return, while Dino Rhinos make their Paper Mario debut in this game, along with several new variants of Shy Guys, most notably Slurp Guys. Additionally, Paper Mario: Color Splash introduces a system where Mario can repaint colorless areas to collect Coins and Battle Cards.

The events that caused Port Prisma to be damaged and the black paint's creation are explained through the Big Paint Stars' memories told throughout the game. One day, a group of Toads were playing at the Prisma Fountain, where they were throwing buckets of paint at each other. Bowser observed the Toads playing from above, and jumped down into the fountain because he wanted to have a rainbow shell. However, while splashing in the Prisma Fountain, Bowser mixed the colors around, creating black paint which possessed him. Shortly after this, a swarm of Slurp Guys attack Port Prisma, with hundreds falling from airships to slurp the paint out of it. During this invasion, a specific Toad is drained of its colors, folded into an envelope, and sent to Princess Peach to lure her to Prism Island. When the Slurp Guys are done draining the area of its color, they leave on the airships.

One stormy night, Princess Peach and Toad meet Mario at his house to deliver a strange letter: a Toad drained of his colors. Mario, who is initially shocked by the revelation, then realizes that the stamp on the letter points to Prism Island, where the three then travel to. Upon arriving, they find Port Prisma deserted and full of spots drained of color. After some exploration of Port Prisma, They activate the fountain, which releases a 3D paint can. After Mario tries hammering the paint can, it wakes up and is revealed to be Huey, who is initially annoyed by Mario hitting him in his sleep. Huey calms down shortly after, but he, Mario, and Princess Peach are then startled by the sound of Toad screaming. The three head to the yellow district of Port Prisma, and find Toad being drained by a Slurp Guy. Toad, just before being fully drained, gives Mario a set of Battle Cards that they found. Mario and Huey then proceed to fight the Slurp Guy, but then realize that they do not have any paint. Realizing this, Huey asks Mario to wring him in order to gain paint to battle the Shy Guys. This results in Huey turning into paper. Mario later uses this paint throughout the entire game to repaint the colorless spots across Prism Island, including the local Toads. After defeating the Slurp Guy and repainting Toad, the group head back to the central district of Port Prisma, where Huey discovers that the Big Paint Stars at Prisma Fountain are gone. Huey, initially sad, then sees a Big Paint Star at the top of Port Prisma. After climbing up there, and unwinding the roll blocking the Paint Star, it is revealed that the Paint Star was actually a Mini Paint Star, not a Big Paint Star. Mario and Huey then set off to find the actual Big Paint Stars.

On the overworld, the player can use a move similar to paperization known as the Cutout Technique by pressing .mw-parser-output span.longbutton{color:#000;font-size:smaller;font-variant:small-caps;white-space:nowrap;background:#fff;border:1px solid #000;border-radius:1em;padding:0 0.5em;display:inline}.mw-parser-output span.roundbutton{width:10px;height:16px;font-size:smaller;font-variant:small-caps;white-space:nowrap;background:url(" _Button.svg/16px-Def_Button.svg.png")no-repeat;padding:0 3px;display:inline-block;overflow:hidden}. This technique only works at certain locations; if the player tries using it at a place that does not have any Cutout spots, the screen will flash for a brief moment and nothing will happen. If the player performs the Cutout technique with a Cutout area nearby, but not in the right spot, the screen will flash again but the music will intensify and an outline will appear on the screen. If the Cutout technique is used in the right spot, Mario will ride on top of Huey and a pair of scissors will appear on the screen. The player will then need to move in the direction the scissors are facing on a dotted line. When the line is fully cut, the player will either need to walk to a green flag, place a card in the slot, or do nothing, depending on the specific area. The Cutout technique is sometimes needed to progress in the game, specifically at times when a Thing Card needs to be placed, and also at the Green Energy Plant to enter the level.

It all begins when Mario receives an odd letter in the mail and heads for the unknown in a small boat. What he finds is a series of hilariously mysterious moments, each a clue that inches him closer to answering the riddle of Prism Island. To restore its former glory, he must first rescue the Big Paint Stars. Luckily, Mario's new companion Huey has granted him the power of paint, which can be used to recolor the exotic locales he'll hit up on his journey. Examine environments for clues, revive color-drained Toads, and even participate in strange events like the game show "Whifit or Snifit." Whatever it takes to make a splash on Prism Island!

Didn't read like an 8 (i hate that phrase but not sure how else to deacribe it)seems to be an enjoyable game but there were a fair few flaws listed in that review. The game seems a bit shallow. Which is my problem with paper mario. Not a detailed rpg or enough in the other direction. I won't get the time to play it with it being such a busy season and as a working adult but I tip my hat to what is the last Wii U game of any importance.....zelda to me is a NX game first and foremost from a sales perspective

Having played through the game 100% I'd say 8/10'is pretty fair. Its not the paper mario we want, but it's still a lot of fun.mBut seriously, if you are the kind of person that writes petitions, this is the time to do it. Make a petition to make a game before they are 70% making the game you don't want.

Mario (who is in his house at the time) finds Princess Peach and a Toad at his door one night during a storm. Surprised, he lets them in and receives a mysterious letter. The letter is actually a folded-up Toad drained of his colors, which horrifies him. The stamp on the letter is the emblem of Prism Island, so Mario and company travel through the storm on Peach's boat. Mario's hammer is lost during the trip, so he finds a replacement hammer and uses it to reach the town square, which is deserted and full of white spots where colors have been drained. Toad heads off to find help, while Mario and Peach, after activating an emergency mechanism, awaken Huey, a mysterious 3D talking paint bucket. A scream is heard and Mario, Huey, and Princess Peach quickly head over to the sound to find a red Shy Guy with a straw, called a Slurp Guy, draining the color from Toad. Toad gives some Battle cards to Mario and then the Slurp Guy fully drains his colors. Huey then asks Mario to squeeze him into paper form in order to obtain colors from his "blood, sweat, and tears". The colors and cards are used to battle the Slurp Guy and two Shy Guys that came to his assistance. After the battle the colors from Huey are used to return Toad to color using Mario's new Paint Hammer. Soon Huey discovers to his shock that the Big Paint Stars at Prisma Fountain are gone, and asks Mario to find them and return them to the fountain, starting from a Red Mini Paint Star at Port Prisma that he mistakes for a Red Big Paint Star. As soon as they reach the Mini Paint Star, they see an airship carrying a giant bucket of red paint that was stolen by the Slurp Guys. When they reach Cherry Lake they find a Toad, named Justice Toad, that was hanging on the giant bucket but in the end fell off. 006ab0faaa

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