Tap to POWER! Wish List - Updated 8/20/2021
As a reminder to all, I am a solo developer with zero programming experience. I was bored during the lockdowns and decided to try to make a game, and here we are. While this wishlist may appear to be simple additions, they are not to me. Please be patient as I learn all of this and thank you all for your support and purchases!
Implement Google Play Services
Cloud Save
Achievements
Sound (this is a long long way away. I have zero audio experience and I tend to have my sound off playing these types of games personally)
Improve statistics information, who doesn't like data?!?!
Rewrite the floating bonus code to spawn more of them, instead of the current limit of 5
Implement a gear collection minigame. Bosses would have a % chance of dropping gear, collect the set to unlock some special bonus. Active gear sets could have active bonuses based on number of pieces active on a set.
Cleanup the Store UI. Did I mention I also suck at artistic things, graphic design, etc.!
Create quests. My thought would be to defeat X number of boss types or something. Maybe reward gear or diamonds or a random bonus for a short period of time.
Develop some sort of base system that can be upgraded. You could only build 1 type per run, and that type would be able to be upgraded and unlock specific base perks for the run. Maybe a bonus to gold, or damage, or attack speed. Maybe it attacks as well, or shoots a massive bomb at the boss.
Tap to POWER! v1.05 Patch Notes 10/05/2021:
Fixed calculation error that would result in NaN Infinite error on upgrades.
Increased scaling of boss HP.
Tap to POWER! v1.04 Patch Notes 8/19/2021:
Added 19 new relics to unlock and upgrade
Lowered the Lifetime Ruby bonus to the correct 0.25% base value as stated on the tutorial screen (was 0.50%). This may affect your maximum stage as a result. Sorry!
Removed the minimum prestige level requirement. This will help those impacted by the Ruby change above, and allow you to reset if a glitch occurs (like I experienced, see below).
Completely rewrote the AdManager process. I hope it works!
Found a cool glitch where boss pause got stuck on. Updated the prestige function to fix this so if it happens to you, just prestige!
Made sure the 2x Bonus display reset after a prestige. Also made sure it updated when you moved up in the bonus, instead of the first upgrade after.
Updated the Unity IAP package. I hope it works as well!
Tap to POWER! v1.03 Patch Notes 1/03/2021:
Added 8 new relics to unlock and upgrade
Locked new relic purchase button once all relics have been unlocked to prevent game from crashing purchasing a relic that doesn't exist
Tap to POWER! v1.02 Patch Notes 12/31/2020:
Adjusted Hero 2x Bonus calculations to provide the double bonus at increments of 100 as intended
Adjusted Shard UI button text
Corrected broken formula for equipment shard purchases from shop screen
Added Patch Notes button to Settings window
Fixed Ad Skip purchase item in the Shop. The purchase no longer refunds after 3 days from initial purchase.
Tap to POWER! v1.01 Patch Notes 12/22/2020:
Added 3 new Relics for Armor Equipment Boosts
Disabled FPS Display by Default (Enable in Setting Screen if you wish)
Future Updates:
Working on an additional 20+ Relics to be released
Working on a challenge event to provide diamond and equipment shard rewards based on highest level achieved during event (looking at every 48 hours and runs for 24 hrs)
Full release.