Tournament Rules

Owasso Benefit Small-sided Tournament Rules at Owasso Soccer Complex

10320 E 116th Street N, Owasso, OK 74055

 

REGISTRATION:  Owasso Benefit Small-Sided Tournament is open to all US Soccer affiliates.

BEHAVIOR EXPECTATIONS: This event has a ZERO TOLERANCE POLICY in place.  Abuse towards any referee, participant, staff, or volunteer will not be tolerated in any circumstance. Owasso Soccer Club and the Owasso Benefit Small-sided Tournament has zero tolerance for sideline abuse and may be asked to leave the game if OSC or the referee deems the behavior is inappropriate. 

TOURNAMENT FORMAT: GUARANTEED THREE (3) GAMES

U6-U12 will play 4v4 on 40yd x 30yd fields. The goals are 4 ft. tall by 6 ft. wide. The goalmouth consists of an 5 ft. radius semi-circle or block crease in front of each goal. Games will consist of two 12-minute halves separated by a two minute halftime. There are no goalkeepers. U6-U8 teams use a size 3 ball while U9-U12 teams use a size 4 ball. Both teams should provide game ball.

U13-Adult will play 6v6 on 55yd x 30yd fields. The goals are 6ft. tall by 18ft. wide. The penalty boxes are 10 yards square. Games will consist of two 16 minute halves separated by a two minute halftime. U13-Adult teams use a size 5 ball. Both teams should provide game ball.

Special Coed Rules (Adult Only) A coed team may be made up of any combination of male and female players. However, during play, there must be at least 2 females on the field at one time.

GAME LENGTH & AWARDS

U6  2 X 12 MINUTE HALVES; FESTIVAL FORMAT, All Players Receive Medal

U7-U12  2 X 12 MINUTE HALVES; Champions and Finalists Medals

U13-U20  2 X 16 MINUTE HALVES; Champions and Finalists Medals

Open Leagues 2 x 16 MINUTE HALVES; Champions and Finalists Medals

 

HALF TIME PERIODS WILL BE 2 MINUTES IN LENGTH.

THERE WILL BE NO OVERTIME PLAYED IN PRELIMINARY MATCHES.

 

OVERTIME RULES: Games ending in tie will be considered a tie, except during playoffs, where there will be one (1) five-minute “sudden death” overtime period. A coin toss will decide kickoff and direction. The first team to score during that period will be declared the winner. If the game is still tied after the five minutes, penalty kicks will be taken to determine a winner. The players from each team that were on the field at the end of the overtime period will alternate taking the penalty kicks. The team that has scored the most penalty kicks at the end of the first round wins. If it is still tied at the end of the first round, the same players will rotate in a “sudden death” penalty kick format until a winner is decided.

SKILL LEVEL: Teams are placed in divisions based on their self identified playing level selection and competitive experience. Teams that have two (2) or more players with competitive experience should select the appropriate competitive division when registering.

In certain circumstances where there are less than four teams in any given age group or skill level, your team could be flighted to the next highest age group and/or playing level.

GAME TIMES / SCHEDULE: Teams must report to their scheduled field 15 minutes prior to game-time. A team will forfeit the game if not ready to play at the scheduled time, at the discretion of the referee or Tournament Director. It is the responsibility of the coach or team captain to check the schedule for any changes the Friday before and day of the tournament; you will not be notified of any changes.

TEAM UNIFORMS: All players must wear like jerseys during play. Home team must change in case of color conflict. The home team is the first team listed on the schedule. Shin Guards are mandatory.

PLAYING RULES:

No Offsides in 4v4 and 6v6 soccer.

No Slide Tackling except to stop or intercept the ball. Example: a player may slide to save a ball from going out of bounds. No contact can be made with the opposing players while sliding for the ball. If contact is made during a slide tackle it could warrant one yellow card based on the referee’s discretion.

Kick-Ins will be used in place of throw-ins.

Goal Kick or Corner Kick will be awarded if the ball travels over the end line. In 4v4 Goal kicks may be taken from any point along the end line and 6v6 Goal kicks will be taken from your defensive penalty box.

Kick-Offs may be taken in any direction. You cannot score directly from a kick off (ball must be 100% over the mid-line to be considered on the offensive half of the field).

Dead Ball Restarts including corner kicks, kickoffs, goal kicks, kick-ins and fouls, are indirect. The only direct dead ball restart is a penalty kick. In all dead ball situations, defending players must stand at least five yards away from the ball. If the defensive player’s goal area is closer than five yards away, the ball shall be placed five yards from the goal crease in line with the place of the foul.

Penalty Kicks shall be awarded if, in the referee’s opinion, a scoring opportunity was nullified by the infraction. In the 4v4 format, the penalty kick is a direct kick taken from the mid-line with all players standing behind the mid-line. In the 6v6 format, the penalty kick is taken with the goalkeeper in place, from the top of the 10 yard box with all players standing behind the mid-line. If a goal is not scored, the opposing team is awarded a goal kick.

Substitutions may be made on any stoppage of play, except penalty kicks. Teams must gain the referees attention before making a substitution.

Crease Rule 4v4 Players cannot stand inside the crease. Players may pass through the crease; however there cannot be any contact with the ball inside the crease. If the defending team touches the ball in the crease, the offensive team will be awarded a goal. If an offensive player touches the ball within the crease, a goal kick is awarded to the defensive team. If the ball comes to a stop inside the crease and the play is dead a goal kick is awarded to the defensive team.

Owasso recommends, as “crease courtesy”, that coaches do NOT place a player on the crease edge throughout the duration of the game as a defensive strategy.

NO Crease Rule for 6v6 The crease rule is not used in the 6v6 game.

Scoring a goal may be scored only from a touch within a team’s offensive half of the field. The ball must be completely on the offensive half of the field, and cannot be touching the mid-line. If a goal is scored from the defending half of the field, a goal kick is awarded to the opposing team.

POINT SYSTEM AND TIE BREAKERS

Teams will be awarded points using the following system:

Bracket Winners and Wildcards will be determined in the following priority:

A forfeit must be approved by the Tournament Director before the game is considered an official forfeit.

WINNING COACH will bring scorecard to Tournament Headquarters following the game!

PLAYER EJECTIONS (Red Card): Referees have the right to eject a player, coach, or parent from the game. If a player on the field is ejected, the team must complete the game minus one player on the field (e.g. 4v4 – would have to play with 3 players if a player was ejected).  Substitutions may still take place, but the offending team will still be minus one player on the field. The player receiving the red card will automatically be suspended for their next game (NO EXCEPTIONS). Players, coaches, or parents whom are ejected by the referee must leave the complex and CAN NOT return for the remainder of the tournament to watch or play.  Red cards shall result in the deduction of one (1) point from the affected teams points total.

The game will not restart until the opposing player, coach, or parent has been removed, yet the game clock will continue. If a player, coach, or parent refuses to leave, the game may be forfeited in favor of the opposing team. All referee decisions are FINAL.

PROTESTS/DISPUTES: No protests will be allowed when referring to a Referee’s ‘judgment call’ and all games will be considered final in this circumstance. The Tournament Director will resolve any situation not explicitly covered by the rules. The Tournament Director will also resolve any “Rule Interpretation Violation” made by the Referee. Disputes relating to the interpretation of the rules will be resolved with the Administrator/Coaches that are registered with the involved team(s) only. Individual parents or fans of the game may not represent a team if not registered as an Administrator/Coach with the involved team(s). If a Rule Interpretation Violation does occur a formal protest must be made by the Administrator/Coach of the team protesting before the games end.

WEATHER RELATED ISSUES: The Tournament Committee reserves the right to modify, reschedule, or cancel the tournament due to inclement weather. The Tournament Director has the right to move or reschedule games, as well as the right to shorten game time. If weather cancels tournament prior to the start of the first game of the tournament, 50% of the team entry fee will be retained by the tournament to cover start-up cost. The other 50% will be returned to the coach within 30 days.

The Tournament Director will have final say on all disputes and interpretations of Tournament Rules