Mission 2, Session 4-5: Add 1 Corruption for wearing GU.SHUB while reconning the Moore house.
Mission 2, Session 5: Add 1 Corruption for wearing SANGUSH at the Mansa concert.
Mission 3, Intermission 1: Add 1 Corruption for witnessing visitor at Marshall's party.
Mission 3, Session 3: Add 4 Corruption for using Reality Shard on Marshall to heal him.
Mission 4, Session 4: Add 1 Corruption for using SANGUSH at the clock.
Mission 4, Intersession 4: Add 1 Corruption for using SANGUSH to steal the clock.
Mission 4, Intersession 7: Add 10 Corruption for adding 10 to Fast-Talk check with kusarikku.
Mission 4, Intersession 7: Add 11 Corruption for adding 11 to Psychology check with kusarikku.
Mission 4, Intersession 7: Add 14 Corruption for powering up Pyrokinesis to 20.