Program by Lucas Tiz- 4th Grade
Create and learn about platform games. Students program a player sprite to move and jump across platforms.
Program your player sprite to jump when the up arrow key is pressed.
Create a condition that says if the sprite is not touching a platform, then it should move down.
Make the player sprite fall when it is not touching a platform.
Create two key-press events.
Add two "change x by" blocks to make the sprite move both left and right.
Add two "repeat until" blocks to make the sprite move more smoothly.
For each "repeat until" block, create a condition that makes the sprite move until the key is not pressed.
Program an "if" block to decide if the player wins the game.
Add a celebration when the player sprite wins the game.
Create a two-player racing game in which users control movement with the keyboard.
Create an event for the three arrow presses.
Add a "move" block to each arrow-press event.
Add a "repeat until" block to each event to make the sprite move smoothly around the track
Change Backdrop
Add Sound effects
Add race fans
Create a color trail for the sprite